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Escape from Tarkov

Save up to 25% on Escape from Tarkov on Steam

The Steam Spring Sale has begun!

Escape from Tarkov: Standard Edition is available for purchase at a 25% discount, while upgrading to Left Behind and Prepare for Escape is 15% off.

A 10% discount is also applied to PvE Zone and clothing sets available on Steam.

This special offer is active until March 26th, 5:00 PM GMT / 1:00 PM EDT. Now's the perfect time to expand your library or gift a friend!

https://store.steampowered.com/app/3932890/Escape_from_Tarkov/

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Patch 1.0.2.5

Changes

  • Adjusted the game server launch mechanics to speed up the process of the creation of rooms for matches and getting players into the raid;


  • Adjusted the raid completion mechanics and the display of post-raid statistics to speed up the process of leaving the raid after its completion;


  • Optimized the launch speed of the game client and menu loading;


  • Added a permanent display of the Zubr boat departure timer to the final part of the Terminal;


  • Updated the DLSS to version 4.5, and added support for new Presets.
Changes to weapon attachments

Adjusted the stats of most weapon attachments, i.e. muzzle devices, magazines, grips, and buttstocks. Our goal was to bridge the gap between the most popular, high-tier attachments and those that are currently rarely used.

Muzzle devices


  • Flash hiders, muzzle brakes, and similar attachments now reduce recoil more effectively;


  • Suppressors, including their combos with various muzzle brakes, now have a smaller impact on recoil. In exchange, their ergonomics penalty has been reduced.

These changes are aimed at addressing the current prevalence of suppressors, which are used almost universally. We want players to make a choice when building weapons: better recoil control with a muzzle brake versus relative stealth with a suppressor.


Magazines

Adjusted the bonuses and penalties of all existing magazines into a more consistent system. The impact of high-capacity magazines on weapon ergonomics has been reduced. Load, unload, and check speed modifiers have also been significantly adjusted.

Magazines that are the only available option for compatible weapons, such as machine gun boxes, now have significantly softer penalties to ergonomics and other stats.


Grips and buttstocks

Narrowed the stat gap between different pistol grips, front grips, and buttstocks. Late-game attachments still slightly outperform their budget counterparts, but the difference is much smaller than it was before.

We believe this will allow players to make builds based on visual preference among other things, eliminating the established flow of "good" and "bad" attachments.


Fixes

Please note that some fixes may contain spoilers for story tasks.


  • Fixed an issue that caused the interface to duplicate when looting rigs, containers, or the inventories of killed players or bots in certain cases;


  • Fixed the progress of Priest kills getting reset after the raid in the story chapter “They Are Already Here”;


  • Fixed an issue where Mr. Kerman would not make contact after an unsuccessful search for the RFID card encryption device in The Lab;


  • Fixed an issue that caused the dialogue with Lightkeeper to freeze, preventing players from receiving the Armored case in one of the story tasks;


  • Fixed an issue that caused the dialogue with Lightkeeper to freeze, preventing players from obtaining the RFID card in certain cases;


  • Fixed the cause of players receiving a Flea Market ban due to Error 214 when the verification window failed to appear;


  • Fixed the cause of Error 228 occurring when quickly purchasing multiple items on the Flea Market;


  • Fixed the incorrect sound occlusion behavior in certain areas of the D2 bunker on Reserve;


  • Improved the network synchronization of grenade throws and BTR movement;


  • Fixed the incorrect damage calculation that resulted in no penalties being applied for a blacked-out limb;


  • Fixed the incorrect experience display on the post-raid statistics screen after completing a raid with the Run-Through status in certain cases;


  • Fixed an issue where some players would spawn into a raid without a weapon in their hands in certain cases;


  • Fixed a persistent muzzle flash after firing the GP-25 underbarrel grenade launcher in certain cases;


  • Fixed an issue that caused players to slide on inclined surfaces after jumping in certain cases;


  • Fixed the brief sprint animation triggering when strafing or turning the camera in the direction of movement in certain cases;


  • Fixed the cause of long transition times when switching to the Character screen and the Tasks tab in certain cases;


  • Fixed an issue where audio tapes produced in the Hideout would not appear in the handbook without restarting the game;


  • Fixed an issue where gear presets suggested purchasing weapon parts even though the required weapon build was already in the stash;


  • Fixed the display issues with certain reward types and unlock conditions on the task screen;


  • Fixed the display of night vision device mounts and adapters;


  • Fixed the incorrect ambient sound behavior in certain indoor areas on Terminal;


  • Fixed the incorrect Steam Rich Presence status switching in certain cases;


  • Fixed the incorrect scroll bar appearance in certain dropdown lists in the interface;


  • Fixed the search field not being automatically focused when opening the “Search in Stash” window;


  • Fixed the display of the mouse sensitivity setting on the settings screen;


  • Fixed the incorrect bot behavior after fully depleting ammunition in stationary weapons in certain cases.


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Tarkov Art creative contest

Thank you to all participants of the Tarkov Art creative contest! We received a huge number of unique and atmospheric artworks — it was truly a difficult task for the jury to make their choice.

It’s time to announce the winners!

1st place: SO4_xx;

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2nd place: ArkticW;

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3rd place: meltyrice;

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4th place: Kolticor;

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5th place: SO4_xx;

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6th place: MAW_pixelart;
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7th place: 0spr2y;

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8th place: Alexey Beltsev;

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9th place: GnW8z2;

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10th place: IsThisIceCrem.

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Prizes for 1st–10th places:


  • Limited edition commemorative artbook featuring contest submissions;


  • Escape from Tarkov: Prepare for Escape (Steam version);


  • PMC outfit set for BEAR and USEC.

Delivery dates for physical prizes will be coordinated individually with the winners.

As a reminder, all contest participants who have met the requirements will receive an in-game reward in Escape from Tarkov.

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In-game survey and reward are now available to players

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A new survey is now available for Escape from Tarkov players, focused on the armor system and its role in gameplay.

We want to better understand what criteria you use when choosing armor, how useful it feels during raids, and which aspects of the current system need improvement.

Your responses will help us fine-tune balance and improve the character protection system.

You will receive a participation reward in your in-game messages after completing the survey. Every opinion is important — thank you for helping us make the game better!

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Happy Lunar New Year!

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The Year of the Fire Horse is upon us according to the Lunar calendar - a time that symbolizes momentum, ambition, and bold action. We wish you boundless energy and courage to try new things - both in our games and in life!

This Lunar year promises exciting changes, which should also be expected in #EscapefromTarkov and #TarkovArena. We’re actively working on new content and events and plan to spend the year fully embracing the spirit of its symbol.

And as a pleasant bonus, we invite you to claim your gift in the Battlestate Games account center. Simply log in to your profile to receive it.

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Escape from Duckov Bundle on Steam; Unheard Edition Discount

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A bundle featuring Escape from Tarkov & Escape from Duckov at a 20% discount is now available on Steam. Don't miss out on an opportunity to expand your library and try out two different approaches to the extraction shooter genre!

The bundle combines the hardcore tactical PvPvE experience of Escape from Tarkov with the action-packed PvE gameplay of Escape from Duckov. Similar in concept, yet very different, these games are each worth trying.


https://store.steampowered.com/bundle/66311/Escape_from_DuckovEscape_from_Tarkov/

Also, a special offer is available now: a 25% discount to the upgrade to The Unheard Edition. Please note that the permanent 50% discount for upgrading from the Edge of Darkness edition to The Unheard Edition cannot be combined with the current discount.

Get The Unheard Edition at a discount.

Both the bundle and the discount will be available until February 24, 2026, 8:00 AM UTC / 3:00 AM EST.

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Patch 1.0.2.0

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Changes:

  • Temporary collaboration event with Escape from Duckov:
    Players can take part in an in-game duck hunting task in Escape from Tarkov. After completing the task, players will receive a set of exclusive rewards in both PvP and PvE mode;


  • Added Steam Rich Presence support for Steam players, displaying current in-game activity;


  • Improved the game room startup algorithm to reduce game server launch time. We will continue working to speed up and improve matchmaking in future updates;


  • Added a visual effect to optical sight lenses;


  • Improved the grenade throw synchronization to reduce cases of grenade position desync during throws;


  • Improved the AI behavior during looting;


  • Added a new container for posters;


  • Added a chapter switching sound effect in the Story Tasks interface;


  • Changed the in-game weather season to early spring.
Personalization:

Added new customization sets USEC Fahrenheit and BEAR Arktika, available for purchase on the official Escape from Tarkov website and on Steam.


Balancing changes:

  • Reduced the character level requirement for Prestige from 55 to 47;


  • Increased the experience modifier when finishing a raid with the Killed in Action and Missing in Action status from 0.4 to 0.75;


  • Replaced the Pineapple juice craft at Nutrition Unit level 2 with Can of beef stew (Large);


  • Added the ability to insure night vision goggles;


  • Removed the Found in Raid sledgehammer requirement for dismantling the Defective Wall in the Hideout;


  • Added the ability to store money in the Keycard holder case;


  • Reduced the experience gain for killing bots and bosses in The Labyrinth;


  • Added new loot points at the school building, Rus Post office, Klimov mall, and Cardinal apartment complex on Streets of Tarkov;


  • Added new ammo spawn points on Streets of Tarkov and Reserve;


  • Increased the max ammo stack size for the following calibers: 7.62х25 TT, 9х18 PM, 9х19, 9х21, 4.6х30, 5.7х28, .45 ACP, .357, .50 AE, 5.45х39, 5.56х45, 9х39, .300 BLK, .366 ТКМ, 6.8х51, 7.62х51, .308 ME, .50 BMG, 20/70, 12/70.

Reduced the overheat buildup speed by 30% for weapons using 9x39 ammo, including:


  • KBP 9A-91 compact assault rifle;


  • KBP VSK-94 rifle;


  • SR-3M compact assault rifle;


  • AS VAL special assault rifle;


  • VSS Vintorez special sniper rifle.

Task adjustments:


  • Goals and Means:

    • Reduced the minimum distance requirement from 100 to 50 meters.

  • Hunting Trip:

    • Reduced the minimum distance requirement from 75 to 40 meters.

  • Connections Up North:

    • Reduced the PMC kill requirement from 50 to 20.

Trading adjustments:


  • Added a new offer for 5.56x45mm M855A1 ammo pack (50 pcs) at Ref LL4;


  • Increased the purchase limit for AR-10 7.62x51 X Products X-25 50-round drum magazine at Mechanic from 1 to 5 per reset;


  • Reduced the purchase price for dollars and euros at traders.


Fixes:

  • Fixed the cases where armor zones on Tagilla’s welding masks and Atomic Defense CQCM mask were ignored, allowing players to receive fatal damage to the “Head, Nape” hitbox;


  • Fixed several visual, culling, and shadow/lighting issues on all locations;


  • Fixed the secure container display and certain inventory operations during raids when the player inspected their character inventory while loading into a local PvE game;


  • Fixed an issue causing the game client to freeze after pressing ESC during a raid when automatic memory cleanup was enabled;


  • Fixed an issue where achievement progress could reset after being obtained in certain cases;


  • Fixed the cases where the Minotaur’s guards appeared directly in the player’s field of view;


  • Fixed the cause of weapon soft-locks after weapon interactions in certain cases;


  • Fixed the inability to list ammo packs on the Flea Market;


  • Fixed the starting task items being granted only after restarting the client in certain cases;


  • Fixed an issue where players could encounter a soft-lock after listening to a previously crafted audio tape during a raid;


  • Fixed the incorrect mannequin display after changing the lower clothing in the Gear Rack Hideout zone in certain cases;


  • Fixed the construction timer display for the Gear Rack Hideout zone;


  • Improved the folding system for built-in iron sights when using reflex and optical sights;


  • Fixed the incorrect display of armbands when using the USEC Day Off and BEAR Vacation customization sets;


  • Fixed the incorrect behavior of the low-frequency filter for certain ambient sounds related to occlusion;


  • Fixed an issue where music was not muted while previewing and selecting character voices in the game settings;


  • Fixed the glass display when viewing through transparent geometry;


  • Fixed the ability to claim rewards for BTR Driver tasks as a Scav;


  • Fixed the known causes of Sniper Scavs teleporting in local PvE raids on Customs in certain cases;


  • Fixed the aggressive behavior of RUAF bots on Terminal toward players previously marked as enemies by the Rogues on Lighthouse;


  • Fixed the cases where the BTR gunner could appear outside the BTR;


  • Fixed the missing player preview display on the Overall tab in certain cases;


  • Fixed the incorrect weapon display on the USEC character during character creation;


  • Fixed the ability to interact with signal flare extracts when playing as a Scav;


  • Improved and balanced the logic of fog density influence on AI detection systems;


  • Fixed the situations with bots not re-equipping their weapons after looting another weapon;


  • Fixed the issue with Partisan getting stuck in the underbarrel grenade launcher reload animation.

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New Regional Pricing for Players in Mainland China

February 10th will mark the introduction of regional pricing for users from Mainland China. This new pricing will apply to both Escape from Tarkov and EFT: Arena, allowing local players to join our games’ community with greater convenience.


Prices in Mainland China will be adjusted in the players’ favor in order to better reflect local economic conditions. The updated pricing policy will apply to purchases made via the official website as well as on Steam.


The list below reflects the updated pricing for all general game editions in Mainland China:


  • EFT Standard Edition: ¥199.00;


  • EFT Left Behind: ¥330.00;


  • EFT Prepare for Escape: ¥445.00;


  • EFT The Unheard Edition: ¥869.00;


  • EFT: Arena: ¥139.00.

Please note that all upgrades and other game-related purchases are also impacted by regional pricing, but are not listed above. The complete list of price changes will become available on February 10th.


FAQ

Can I change my current game edition region to Mainland China?



  • No. If you would like to utilize the new Mainland China regional prices, you have to create a new EFT account and purchase the game again, with the regional pricing model applied.

Does regional pricing in Mainland China apply to all products?


  • Yes, regional pricing applies to all game versions and other purchases.

Will regional pricing in Mainland China change over time?


  • Yes. Similar to other regions, Mainland China regional prices will receive discounts proportional to the full price of the games.

Does the new pricing apply to Hong Kong, Macau, and Taiwan?


  • No. Hong Kong, Macau, and Taiwan are not included in the Mainland China region.

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In-game survey and reward are now available to players

A new in-game survey is now available for Escape from Tarkov players, focused on gathering feedback about in-game events. We want to better understand which events you remember the most, how often you'd like to see events in the game, and which direction they should evolve in going forward.

Your responses will help us set priorities when creating and improving future events.

You will receive a participation reward in your in-game messages after completing the survey. Every opinion is important — thank you for helping us make the game better!


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Tarkov Art Creative Contest

Throughout all stages of development, the creativity and artistic skill of the Escape from Tarkov community have inspired us at Battlestate Games.

From full fledged comics and visual novels to joint collaborations and exclusive limited edition merchandise released for exhibition appearances.

As part of this creative contest, we have invited 10 artists to help us determine the winners.

Your work can become not only a source of pride, but also an inspiration for others.

Find out more on the official Escape from Tarkov website.

#EscapefromTarkov #TarkovArena #TarkovArt2026

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