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v0.7.2: Balance adjustments and bug fixes

\[Patch Notice]

Palworld version v0.7.2 has been released!


===


▼Balance Adjustments

・Added rarity variations for melee weapons (swords, katanas, beam swords, Lily's Spear).

・\[Steam] Added a Debug Mod that allows constant updates for mod development.


▼Bug Fixes

・Fixed an issue where the display would appear misaligned when placing Japanese-style buildings in certain placements.

・Fixed an issue where Pal Boxes could be placed on top of some buildings under certain conditions.

・Fixed an issue where some raid bosses would appear stuck underground in the raid batlefield and still be able to attack.

・\[Steam] Fixed an issue where some mods would not work properly on Wine/Proton.

・Other minor bug fixes.


===


Thank you for your continued support of Palworld.

Continue reading...
 

v0.7.1: Balance adjustments and bug fixes

\[Patch Notice]

Palworld version v0.7.1 has been released!


===


▼Balance Adjustments

・In PvP, the on-screen raid log will now continue to be displayed while your base is under attack from other players.

・The Summoning Altar at your base will no longer be destroyed at the end of the raids inside the raid area.

・Reduce the recovery time between swings for melee weapons (Swords, Katana, Beam Swords).

・Increased the attack range of melee weapons (Swords, Katana, Beam Swords).


▼Bug Fixes

・Fixed an issue where mods would still function when enabled in their individual settings even when "Allow Mod Use" was turned off in the Mod Management menu.

・Fixed an issue where attack notifications would not appear when another player approached your base while riding a Pal in PvP.

・Fixed an issue where Hartalis "Sacred Barrier" was not properly blocking the Oil Rig's anti-aircraft laser.

・Fixed an issue where working Pals would sometimes freeze in combat mode during raid boss battles and not engage in combat.

・Fixed an issue where Life Fruit, Power Fruit and Stout Fruit would not be rewarded when clearing the Hartalis raid boss on "Extreme" difficulty.

・Fixed an issue where players would die while on water after leaving a dungeon and before landing, causing their inventory and Pals to be dropped back into the dungeon.

・Fixed an issue where Pals consumed in a Pal Essence Condenser would disappear after a short time had passed since being restored from the Global Pal Box.

・Fixed an issue where Wall Signs would be placed embedded into certain buildings when constructed on them.

・Fixed an issue where the graphics of some building materials and equipment would not be rendered correctly.

・Fixed an issue where some background music and sound effects would continue to play or would play in the wrong place.

・\[Steam] Fixed an issue where the achievement "Alpha Pal Slayer" would not be unlocked correctly.

・Other minor bugs fixes.


===


Thank you for your continued support of Palworld.

Continue reading...
 

【2nd Anniversary】 Special Video Unveiled Ahead of 2026 Official Release!!

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Hello everyone!


Today marks 2 years since Palworld entered early access! Thank you, everyone!!


We're working hard on Palworld 1.0, which is coming this year!

Here is a sneak peek at just some of the upcoming Pals!


Please look forward to our biggest update yet!


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Continue reading...
 

Palworld v0.7 - Home Sweet Home

2025 has been an incredible year for Palworld, and we’re excited to end the year with v0.7, Home Sweet Home! The purpose of this update is to begin improving existing features, and while this update may not be as content-rich as previous ones, we hope players understand that it’s necessary for us to begin laying the groundwork now as we work on the development of Palworld 1.0.


You can find more info about this in our Palworld 1.0 video here:
Palworld v0.7 - Home Sweet Home!
▼ ULTRAKILL Collaboration!


Palworld’s second collab, ULTRAKILL, finally arrives!

This update adds several iconic weapons and armour, as well as a V1’s infamous coin toss! Thank you to New Blood and Hakita for allowing us to play with their incredible game, and we hope our fans will enjoy taking on battles in a fresh, stylish way with this special equipment!

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▼ Improvements to Building

A big part of the Home Sweet Home update is, as the name suggests, your home!

We have been blown away by all the incredible builds that you guys have been sending us, and we know that you have been eagerly waiting for more freedom in how you design your base. This update brings a large number of new building parts, including the much-requested triangular pieces!

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Another new addition to the building system in this update is the ability to change the colour of building pieces! Express yourself in any way you feel like by adding a splash of your favourite colour to your home!

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The building menu UI has been redesigned and reformatted into a list. You can now select the structures and parts you need more intuitively, which should result in an overall smoother building experience!

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▼ Raid Battlefields!

When summoning a raid boss at the Summoning Altar, players can now choose to either fight at their base as before, or take on the raid boss in a special “Raid Area”.
These Raid Areas allow you to fight with all your might, without risking any damage to your base. You can build temporary structures and take items into these special Raid Areas.
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That’s not all… A new raid boss has also appeared! Team up with your Pals and allies to take on this new formidable foe!

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▼ Improved Melee Combat

Melee is often overlooked in the late game, so we wanted to start improving the system to make it more viable and fun for players. To that end, we have made improvements to the melee gameplay!

The basic attack actions for swords, katanas, and beam swords have been changed. You can now perform attacks consecutively by repeatedly pressing left click (right trigger on controller). In addition, special attacks have been added to katanas and beam swords. You can activate a special attack by holding down right click (left trigger on controller) and left click (right trigger on controller). Take your melee gameplay to the next level!

This is our first pass at improving the melee combat, and we have even more improvements planned to the melee system for 1.0!


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▼ Steam Workshop

We would like to express our deepest thanks to the Palworld modding community, who, since day 1 have been passionately making so many fun mods for Palworld. We have now added Steam Workshop to the game, allowing players to try out a variety of mods and discover new ways to play with greater ease! If you are interested in modding, please head over to the Steam Workshop for more details!

Please note that Steam Workshop is only available for the Steam version of Palworld.

Please also note that some servers, including official servers, prohibit the use of mods in order to ensure fair play. To that end, we recommend only using mods in single-player or with your friends.

A special thank you to Primarinabee and Okaetsu for their help and assistance with this feature!


For more information about modding and how to mod, please see the guidelines and documentation provided on our Steam Workshop or visit the Palworld modding GitHub:

https://github.com/pocketpairjp/PalworldModUploader/tree/main

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▼ PvP (Experimental)

PvP has been a topic of discussion in the Palworld community for a long time, and although it’s hard to fully integrate PvP into the game, we are releasing all the necessary tools for players to set up their own PvP rules on their own terms.
Show off your skills and compete with other Pal Tamers!

Please note that PvP is experimental, and as such, there may be some balancing issues.


For more information on how to enable and set PvP parameters on your server, please see the new PvP guidelines in our server documentation: https://docs.palworldgame.com

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▼ Palworld x Makeship Merch!

We're excited to announce 8 brand new plushies, made in partnership with Makeship!

Starting today, you can pre-order Zoe or some of your favorite Pals!

These plushies are available exclusively at Makeship, and only while stocks last.

https://www.makeship.com/shop/creator/palworld

https://www.makeship.com/shop/creator/palworld
Thank you again to all of our fans and players for your continued support for Palworld. [/p][p]We’re hard at work on Palworld 1.0, and are so excited for you to get your hands on the full version of the game in 2026! [/p][h1]▼ Full Patch Notes [/h1][p]\[Patch Notice][/p][p]Palworld version v0.7.0 has been released![/p][p] ===[/p][p] ▼ULTRAKILL Collab![/p][p]・Added V1 and V2 armor sets! Terrorize the Palpagos Islands as your favorite blood-fueled robot![/p][p]・Added a pair of iconic weapons from ULTRAKILL![/p][p]・Unique Mechanic - Coin Toss[/p][p]⤷Throw coins while using the Marksman Revolver to perform a Ricoshot! Bullets will ricochet off the thrown coin and deal devastating damage to nearby targets![/p][p][/p][p]▼Base Building Improvements[/p][p]・Added 48 new building parts, including triangular pieces![/p][p]・Added the ability to change the color of some buildings and foundations![/p][p]・Changed the building UI to a list-based system.[/p][p][/p][p]▼Raid Boss Improvements[/p][p]・Added a new raid boss![/p][p]・Added a new battlefield for raid bosses. Players can now choose to challenge raid bosses in their base or in a new separate battlefield. [/p][p][/p][p]▼Melee Combat Improvements[/p][p]・Improved the melee gameplay for swords, katanas and beam swords. Pressing left click (right trigger) will perform a new consecutive combo attack. [/p][p]・Special attacks have been added to the katana and beam sword. Holding either left or right click (left or right trigger) will activate these abilities. [/p][p][/p][p]▼New Features[/p][p]・Added PvP functionality (Experimental!).[/p][p]・\[PC - Steam Only] Added Steam Workshop, allowing players to download and use mods. [/p][p][/p][p]▼Mechanic Adjustments[/p][p]・When placing a building, an arrow indicating the building's orientation will now be displayed.[/p][p]・When placing a building, buildings with a set work location will now display a Cattiva icon indicating the work location.[/p][p]・Adjusted the Palbox so it can be aligned with foundations and roofs. [/p][p]・\[Keyboard & Mouse Controls] Building controls have been made more intuitive, and continuous building has been changed to the default setting.[/p][p][/p][p]▼Balance Adjustments[/p][p]・Added new implants to the surgery table:[/p][p]⤷Implant: Mine Foreman[/p][p]⤷Implant: Logging Foreman[/p][p]⤷Implant: Fine Furs[/p][p]⤷Implant: Sleek Stroke[/p][p]⤷Implant: Work Slave[/p][p][/p][p]・You can now get a Little Kinship Peach from a Pal when freeing them from an enemy camp.[/p][p]・The last hit done to an enemy while using mercy will now display ""MERCY HIT"" to indicate that no damage was done.[/p][p]・Changed specifications so that all Pals will no longer lose SAN when taking damage.[/p][p][/p][p]・Reduced the impact of bad status effects:[/p][p]⤷Hungry... Attack, Defense, Work Speed -20% → -10%[/p][p]⤷Starving... Attack, Defense, Work Speed -50% → -20%[/p][p]⤷Cold... Work Speed -10% → -5%[/p][p]⤷Sprain... Movement Speed -10% → -5%[/p][p]⤷Overfull... Increased hunger loss rate by 100% → +50%[/p][p]⤷Ulcer... Work Speed -20%, Movement Speed -10% → Work Speed -10%, Movement Speed -5%[/p][p]⤷Fracture... Work Speed -10%, Movement Speed -20% → Work Speed -5%, Movement Speed -10%[/p][p]⤷Weakened... Work Speed -20%, Movement Speed -30% → Work Speed -10%, Movement Speed -20%[/p][p]⤷Depressed... -30% Work Speed, -20% Movement Speed → -20% Work Speed, -10% Movement Speed[/p][p][/p][p]・Changed the attribute of the Broncherry's unique skill ""Body Smash"" from neutral to the grass.[/p][p]・Changed the attribute of Rushoar's unique skill "Heavy Charge" from neutral to earth.[/p][p]・Added "Item Decay Speed Multiplier" to the Options Settings.[/p][p]・\[Dedicated Servers] Police NPCs targeting players who have committed crimes will now only deal damage to the target player and their guild.[/p][p]・The appearance of the work aptitude icon has been changed.[/p][p][/p][p]▼Bug Fixes [/p][p]・Fixed an issue where Flopie would not collect dropped items in the field while her partner skill "Helper Bunny" was active. [/p][p]・Improved Pal pathfinding AI to make it easier to reach the target location within the base.[/p][p]・Fixed an issue where summoned Pals would attack visitors when set to "attack aggressively."[/p][p]・Fixed an issue where attacking visitors in your base would not result in the correct attacking state. [/p][p]・Many other minor bug fixes.[/p][p] === [/p][p] Thank you for your continued support of Palworld.[/p][p][/p][previewyoutube="Vn4-gKzJr0A;full"][/previewyoutube][p] [/p[/URL]
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Thank you again to all of our fans and players for your continued support for Palworld.

We’re hard at work on Palworld 1.0, and are so excited for you to get your hands on the full version of the game in 2026!

▼ Full Patch Notes

\[Patch Notice]

Palworld version v0.7.0 has been released!

===

▼ULTRAKILL Collab!

・Added V1 and V2 armor sets! Terrorize the Palpagos Islands as your favorite blood-fueled robot!

・Added a pair of iconic weapons from ULTRAKILL!

・Unique Mechanic - Coin Toss

⤷Throw coins while using the Marksman Revolver to perform a Ricoshot! Bullets will ricochet off the thrown coin and deal devastating damage to nearby targets!


▼Base Building Improvements

・Added 48 new building parts, including triangular pieces!

・Added the ability to change the color of some buildings and foundations!

・Changed the building UI to a list-based system.


▼Raid Boss Improvements

・Added a new raid boss!

・Added a new battlefield for raid bosses. Players can now choose to challenge raid bosses in their base or in a new separate battlefield.


▼Melee Combat Improvements

・Improved the melee gameplay for swords, katanas and beam swords. Pressing left click (right trigger) will perform a new consecutive combo attack.

・Special attacks have been added to the katana and beam sword. Holding either left or right click (left or right trigger) will activate these abilities.


▼New Features

・Added PvP functionality (Experimental!).

・\[PC - Steam Only] Added Steam Workshop, allowing players to download and use mods.


▼Mechanic Adjustments

・When placing a building, an arrow indicating the building's orientation will now be displayed.

・When placing a building, buildings with a set work location will now display a Cattiva icon indicating the work location.

・Adjusted the Palbox so it can be aligned with foundations and roofs.

・\[Keyboard & Mouse Controls] Building controls have been made more intuitive, and continuous building has been changed to the default setting.


▼Balance Adjustments

・Added new implants to the surgery table:

⤷Implant: Mine Foreman

⤷Implant: Logging Foreman

⤷Implant: Fine Furs

⤷Implant: Sleek Stroke

⤷Implant: Work Slave


・You can now get a Little Kinship Peach from a Pal when freeing them from an enemy camp.

・The last hit done to an enemy while using mercy will now display ""MERCY HIT"" to indicate that no damage was done.

・Changed specifications so that all Pals will no longer lose SAN when taking damage.


・Reduced the impact of bad status effects:

⤷Hungry... Attack, Defense, Work Speed -20% → -10%

⤷Starving... Attack, Defense, Work Speed -50% → -20%

⤷Cold... Work Speed -10% → -5%

⤷Sprain... Movement Speed -10% → -5%

⤷Overfull... Increased hunger loss rate by 100% → +50%

⤷Ulcer... Work Speed -20%, Movement Speed -10% → Work Speed -10%, Movement Speed -5%

⤷Fracture... Work Speed -10%, Movement Speed -20% → Work Speed -5%, Movement Speed -10%

⤷Weakened... Work Speed -20%, Movement Speed -30% → Work Speed -10%, Movement Speed -20%

⤷Depressed... -30% Work Speed, -20% Movement Speed → -20% Work Speed, -10% Movement Speed


・Changed the attribute of the Broncherry's unique skill ""Body Smash"" from neutral to the grass.

・Changed the attribute of Rushoar's unique skill "Heavy Charge" from neutral to earth.

・Added "Item Decay Speed Multiplier" to the Options Settings.

・\[Dedicated Servers] Police NPCs targeting players who have committed crimes will now only deal damage to the target player and their guild.

・The appearance of the work aptitude icon has been changed.


▼Bug Fixes

・Fixed an issue where Flopie would not collect dropped items in the field while her partner skill "Helper Bunny" was active.

・Improved Pal pathfinding AI to make it easier to reach the target location within the base.

・Fixed an issue where summoned Pals would attack visitors when set to "attack aggressively."

・Fixed an issue where attacking visitors in your base would not result in the correct attacking state.

・Many other minor bug fixes.

===

Thank you for your continued support of Palworld.



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Continue reading...
 

Nominate Palworld for the Labor of Love Award! Steam Awards 2025.

Hello everyone!


Another year has already passed, and once again we would like to ask for your support by voting for Palworld in the 2025 Steam Awards!


This time, we would be honored if you considered voting for Palworld in the "Labor of Love" category.


Thanks to our players, we've received countless incredible suggestions for new content, as well as invaluable feedback on how to improve the game. With the help of our community, we've shipped 18 patches full of improvements and bug fixes, along with two major updates, and a third arriving this December!


We're also hard at work on Palworld 1.0, scheduled for release next year, and we hope you'll continue to support us as we work toward this milestone together.


Thank you for your continued support of Palworld!

Continue reading...
 

v0.6.9: Bug Fixes

\[Patch Notice]

Palworld version v0.6.9 has been released!

===

▼Bug Fixes

・Fixed a bug that caused the game to freeze when in combat with the Terraprism and the Free Pal Alliance.

・Fixed a bug where the map icon for supply crates would not disappear even after it was collected.

===

Thank you for your continued support of Palworld!

Continue reading...
 

Update v0.6.8: Halloween! Zoe's Halloween costume and Depresso suit!

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\[Patch Notice]

Palworld version v0.6.8 has been released!

===

▼New Content

・Added a new "Halloween Mission"!

Complete the mission to unlock Zoe's Halloween costume and a Depresso armor set for players!

▼Mechanic Adjustments

・Added the "Zoe's Sphere" mission, which allows the player to obtain Zoe & Grizzbolt!

・Adjusted chat notifications to now display when players join or leave a server.

===

Thank you for your continued support of Palworld!


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Continue reading...
 

Depresso Found Something He Actually Likes

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The one thing Depresso actually likes has arrived!


We’ve teamed up with @Madrinas to bring you the Palworld Limited Edition Collector’s Box —


featuring a Palworld shaker cup and Depresso Chocolate Espresso Cold Brew Coffee. There are 4

unique Depresso labels to collect, so yes… you’re going to want them all.


Fuel your adventure (or just your next long mining session) with the only brew bleak enough for

Depresso himself.


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Pre-order now at: https://madrinas.coffee/4gRN63i


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Continue reading...
 

v0.6.7: Dungeon Entry Bug Fix

Palworld version v0.6.7 has been released!

===

▼ Bug Fixes

・Fixed an issue where the game would crash when re-entering a dungeon after summoning a Mimog and saving inside the dungeon.

▼ Mechanic Adjustments

・The warning that appears when the world settings are set too high for the system playing the game will now shows once every 15 minutes.

===

Thank you for your continued support of Palworld!

Continue reading...
 

ULTRAKILL x Palworld! Collab coming later this year!

Collaboration gear and weapons from the cult-hit game ULTRAKILL (developed by Arsi "Hakita" Patala, published by New Blood Interactive) are coming to Palworld!

ULTRAKILL is an ultra-violent retro FPS that embodies its tagline: “Mankind is dead. Blood is fuel. Hell is full.” Players take control of the combat machine “V1,” using blood harvested from enemies as energy to stylishly and swiftly annihilate the legions of Hell.

A collab no one saw coming.

Will blood rain upon the Palpagos Islands? Please look forward to this unprecedented encounter!

Continue reading...
 

v0.6.6: Balance adjustments and bug fixes

Palworld version v0.6.6 has been released!

===

▼Balance Adjustments & System Changes

・A warning will now be displayed on screen if the world settings are set too high for the system playing the game.

・Changed Herbil Pulse so that players will be invincible for a short time when getting up.

・Slightly expanded the hit detection of Excalibur’s shockwave.

・Fixed an issue where the hit detection and visual effects of Terra Blade were misaligned.

・\[Controller] Easy Bulk Storage control adjustment: pressing the LS button now applies immediately.

・Changed the appearance of Pal's rank-up items.

・Adjust NPC trust modifiers to be in line with the implementation of NPC passive skills.

・Added "Item Decay Speed" options to the world settings.

▼Bug Fixes

・Implemented countermeasures for save data bloating and rollback issues.

・Fixed a bug where passive skill effects were not applied to human NPCs.

・Fixed a bug that allowed climbing on spheres during capture.

・Fixed an issue where the sorting order of Key Items appeared to shuffle randomly.

・Fixed a bug where treasure chests would sometimes not appear at the end of random dungeons.

・Fixed a bug where Zoe’s Assault Rifle would continue to fire after defeating an enemy.

・Fixed a bug where shooting Boost Gun / Mega Boost Gun at base Pals while mounted would not increase their stats.

・Fixed a bug in multiplayer where equipping a waist lantern and entering a dungeon would turn the entire screen yellow.

・Fixed a bug where using High Breach with Whalaska or Whalaska Ignis could sometimes cause the player to fall through the floor.

・Fixed a bug where if Herbil was used just before the player became incapacitated, Herbil Pulse would not activate and progression could become impossible.

・Fixed a bug where NPCs would not retaliate when attacked.

・Fixed a bug that allowed construction near towers.

・Fixed a bug where battle BGM would sometimes continue playing after the player died.

・Fixed a bug where aim assist would not function properly during the Moonlord battle.

・Fixed a bug where certain Pal skills would fail when used over water.

・Fixed a bug in the Arena where using “Huggy Fire” would cause enemies to become stuck.

・Fixed a bug where Hallowed Plate Mail was not reducing damage taken from Extreme Moonlord.

・Fixed a bug where unreleased items were being displayed in the flea market.

・Fixed an issue where DualSense input was not supported on Windows (Win64).

===

Thank you for your continued support of Palworld.

Continue reading...
 

Palworld to exit early access and officially release (Ver 1.0) in 2026!

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Official Release set for 2026! Several surprises planned for 2025!

For Palworld, which is currently in early access, the official release version, Ver. 1.0, is set to mark a major milestone. We are planning a massive update to mark this occasion.

Of course, we have several surprises in store for you this year, so stay tuned for further updates!

Message to our Fans

Once again, we would like to express our sincere gratitude to all the fans who continue to support Palworld and Pocketpairt. Your support encourages us to continue doing our best, and motivates us to make the game even better!

We will continue to do our utmost, communicating more openly with you all, to deliver the best gaming experience possible. We hope you will look forward to the things we are working on for Palworld and Pocketpair.

Continue reading...
 

Polish Price Adjustment!

Hello everyone!


We have received a lot of feedback from our fans in Poland about the current state of regional pricing. After investigating the issue, we have decided to adjust the price of the game to something more suitable.


Old price: 138,99 zł

New price: 99,99 zł


As always, thank you for your feedback and support. We will continue to work hard to make a game everyone can enjoy!


Thank you for your continued support of Palworld.

Continue reading...
 

v0.6.4:Moon Lord [Master] and bug fixes!

\[Patch Notice]

Palworld version v0.6.4 has been released!


===


▼New Content

・Added a more powerful version of Moon Lord! Moon Lord \[Master]!

⤷ Gather new Celestial Sigil \[Master] to face this terrifying foe!


▼Mechanic Adjustments

・Summoned Pals no longer deal damage when bumping into neutral, non-hostile Pals.

・Sending an overpowered Pal team on an expedition no longer reduces the expedition time, but instead increases the quantity of rewards.

・Summoned Pals are returned to the player's party upon player death.

・Enemies will no longer respawn when their bases are cleared (Enemy-built bases – Not static camps).

・Death markers on the map will now be displayed above base icons.

・The amount of fish shadows at a fishing spot will now persist even if the player leaves.

・Additional fishing spots have been added around the world.

・Adjusted the UI messaging for when the player can't afford to buy Pals from NPCs.

・Adjusted the interaction logic for opening and closing cages in enemy bases, which was sometimes unresponsive depending on the camera angle.

・Adjusted the building restriction radius around the expedition station.

・Items bought from the Flea Market can no longer exceed one stack per purchase.

・Fixed the behavior of the Homing Sphere Launcher.


▼Balance Adjustments

・Fixed an issue where the partner skill "Trigger Happy" had unintendedly high power.

・Increased the drop rate of legendary blueprints from the chests at the end of the Terraria dungeon.

・Adjusted the selling price of the Terraria monsters.

・Added Heat Resistance Lv1 / Cold Resistance Lv1 to Hallowed Plate Mail.

・Adjusted the breeding results when using Eye of Cthulhu.

・Changed the raid boss reward logic so that players can receive rewards even if they didn't deal direct damage to the boss.

・Increased the drop quantity of "Ancient Civilization Parts" from certain Alpha Pals.

・Increased the amount of Overheat Rifle ammo crafted from 5 to 10.

・Increased swimming speed for some Pals.

・Adjusted the map placement of certain mission NPCs so that they can be accessed by players at more appropriate levels.


▼Major Bug Fixes

・Fixed an issue where mission progress was lost or would not progress.

・Fixed an issue where Pals in dimensional storage would disappear.

・Upon dying inside the Terraria Dungeon, the player's items and Pals are now dropped in front of the dungeon entrance.


▼Bug Fixes

・Fixed an issue in the Moon Lord raid where Pals would continue to attack already-destroyed body parts.

・Fixed a bug where defeating Moon Lord would unlock the wrong achievements.

・Fixed a bug where using Herbil's partner skill during a tower boss battle could cause the player to get trapped inside.

・Fixed a bug where Herbil's partner skill in combination with certain enemy skills could cause the game to soft lock.

・Fixed a crash that occurred when switching input methods while using the chat.

・Fixed a bug that prevented players from handing over Pals in missions when using a controller.

・Fixed a bug that caused missions to duplicate when logging in to dedicated servers.

・Fixed inconsistencies in NPC dialogue and mission dialogue.

・Fixed a bug where capturing a target during a mission would incorrectly count it as two kills.

・Fixed a bug where detailed info for owned Pals was not being displayed in the Pal delivery mission UI.

・Fixed a bug where descriptions for some missions were not being displayed correctly in the mission list.

・Fixed a bug where some missions continued to be displayed as in progress even after completion.

・Fixed a localization bug where some text was appearing in Japanese even when the game was set to another language.

・Fixed a bug that was causing sound effects to play over and over after finishing a mission.

・Fixed a bug where the cursor would not appear or scroll when opening the mission menu with a controller.

・Fixed a bug where some skills used while mounted would unintentionally go through walls.

・Fixed a bug where some skills would target players from the same guild.

・Fixed a bug where the fishing minigame would start with a smaller capture gauge under certain conditions.

・Fixed a bug where the fishing guide would sometimes stop being displayed.

・Fixed a bug where players could fish through walls or floors.

・Fixed a bug where fishing and salvaging sound effects could be heard from far away in multiplayer.

・Fixed a bug with the fishing pond that was not correctly reducing the fishing time with certain work suitability items etc.

・Fixed a bug that prevented Jelliette and Jellroy partner skills from activating.

・Fixed a bug where items dropped underwater wouldn't float to the surface.

・Fixed an exploit where certain NPC visitors to the base could be captured repeatedly for infinite rewards.

・Adjusted Frostplume's behavior so that their partner skill doesn't activate in the arena if they aren't the primary opponent.

・"Mercy" will no longer apply inside the arena.

・Fixed spawn location discrepancies for certain Pals.

・Fixed missing partner skill icons.

・Fixed the sorting order for some food items.

・Various other minor bug fixes.


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Thank you for your continued support of Palworld.

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