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Counter-Strike 2

TTT Trouble in Terrorist Town - Change Log

Server IP: 72.91.125.147:27015
July 7, 2018
-Updated SourceMod due to server crashing cause by the large update that Valve pushed on a Friday evening.
-Added ability to "Give Credits" to another player. !givecredits or !gc in chat. Minimum value is 250. Maximum value is 5000.
-Removed custom player models for server stability testing
-Removed Tags for server stability testing
-Removed AFK manager as it got bricked from the latest Valve update
-Removed Hats for server stability testing

June 17, 2018
-Re-added Tags (!tags or /tags) - If you do not have access, contact AT.
-Decreased round time from 8 minutes to 6 minutes
-Lowered Turret rate of fire and damage values
-Slight decrease in Tripmine activation time

May 31, 2018
-Added AFK manager
-Added commands allowing admins to force move players to different teams, including spectate

May 30, 2018
-Admin server message color is now RED and prefix'd with (ALL)
1527731037536.png

-Private message (admin function) is now RED
-Detective role is now available when 5 players are on the server (lowered from 6)
-Weapon inspect is back
-Logs will now show IDing of bodies
-Disabled karma loss to those who were hurt first by a player and then killed them
-M4A1-S price decreased to 250
-Silent AWP price increased to 1000
-Disabled auto team balance
-Added custom skins to server (skins switch from default at round start)

1527730683385.png
May 28, 2018
-Hats implemented again for VIP !hats or /hats in chat to activate - If you are VIP and don't have access, PM me.
-Server remains stable

May 25, 2018
-Temporarily removed Hats and Tags plugins
-Rebuilt the entire server due to unforseen complications

May 21, 2018
-Removed RDM auto punishments from punishing for an excessive amount of rounds
-Known Issue: Armor and Helmet do not reset properly. Looking into issue but not removing features at this time.
-Server is ready to push live!

May 20, 2018
-All model and overlay issues should be completely fixed. I recreated the game files to link to the new renamed model files. These will download upon connecting to the game via our FastDL.
-RTV and Admin Map Change command no longer crashes server. (Gamemode config fix)
-Removed Extra Spawn Points plugin due to creating spawns outside of some maps. Mappers will manual fix spawn issues.
-Removed Grabber Mod

May 19, 2018
-Added VIP commands for VIP
- /tags allows you to access the VIP tag for your name in game
- /hats allows you to equip various masks and hats
-Added hats capability
-Added VIP and member colored tags (The actual tag text is just for testing, no final decision has been made yet)
-Added turret for Traitors (very short range, decent damage, nearly indestructible, will cost A LOT)
-Removed Heavy armor for now
-Dead voice chat disabled
-Fixed AFK manager time to move to Spectator
-Fixed AFK manager to not count dead players
-Various price changes [NOTE: Some prices right now are purposely set low for testing]
-Fixed more minor bugs
-Some of you have had issues with server files not matching. Those files have now been replaced on the server and fastdl. Anyone who has been playing on the server without issue may have issues now. To fix this, you must go into your CSGO directory and delete those files. The game will redownload those files for you. This was done to try and ensure we don't have issues with folks joining from other servers. The files now match other servers.

Delete the following folders:
\steamapps\common\Counter-Strike Global Offensive\csgo\materials\darkness
\steamapps\common\Counter-Strike Global Offensive\csgo\materials\models\tripmine
\steamapps\common\Counter-Strike Global Offensive\csgo\materials\overlays\ttt
\steamapps\common\Counter-Strike Global Offensive\csgo\models\tripmine


If you still receive a file not matching error, please PM me with the full error. You should be able to pull this from your console.

May 18, 2018
-Stable Build (Beta)
-Sourcebans now linked
-Multiple server side fixes and adjustments for performance
-Role buying disabled
-Adjusted shop item costs
-Traitor voice chat can be TOGGLED with sm_tvoice bound to a key or in chat. (In console: bind key sm_tvoice)
-Tripmines are purchased (x3 per purchase) and can be placed with the command !tripmine in chat or bound to a key (In console: bind key "team_say !tripmine")
-Silent AWP: Max purchase set to 1 per Traitor per round
-Disabled the following shop items:
Ice Knife
Knockout
Martydom
Radar
AWP (Silent AWP still available)
Sprint
Tag Grenade
Turret
 

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JB JailBreak - Change Log

Server IP: 74.91.125.147:27021
Commands:
// Become Warden [CT only]
!w or /w

// Resign from Warden
!uw or /uw

// Warden Menu
!m or /m

// Laser Pointer [Warden Only]
+laser [turns it on]
-laser [turns it off]

July 7, 2018
-Updated SM due to Major CSGO update

June 30, 2018
-Changed warden menu chat command to !m or /m
-Changed round time to 9 minutes
-Added "Commands" at top of this change log post

June 19, 2018
-Added CT Bans
-Adjusted more configs

May 28, 2018
-Posted configs to forums for community review and feedback

May 27, 2018
-Plugins installed
-Handful of maps installed
 
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Counter-Strike 2 Update

\[ X-Ray Scanner ]


  • Players in Germany and Netherlands will have an X-Ray Scanner tab in their Inventory. For those players, containers can only be opened via X-ray Scanner. The X-Ray Scanner will come preloaded with a one-time exclusive non-tradable "Genuine P250 | X-ray", which must be claimed before using the X-Ray Scanner to reveal items in other containers.


  • Keyless Containers, like Souvenir Packages, can be opened without the X-Ray Scanner.

Continue reading...
 

Counter-Strike 2 Update

\[ DEAD HAND COLLECTION ]


  • The Dead Hand Collection is now available, featuring 17 finishes from community contributors, and including 22 all-new gloves as rare special items.


  • Access items in the Dead Hand Collection via the Dead Hand Terminal, available as a weekly drop.


\[ MAPS ]

Dust II


  • Fixed a pixel gap in a door Outside Long.

Alpine


  • Updated to the latest version from the Community Workshop (Update Notes)

Continue reading...
 

The Dead Hand

Today we're introducing the Dead Hand Collection, featuring 17 finishes from community contributors and 22 all-new gloves as rare special items.

[carousel]
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[/carousel]

Mutually Assured Distraction
The Dead Hand collection features 22 all-new gloves guaranteed to add style to your highlight reel.

[carousel]
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[/carousel]

Dying to get your hands in these mitts? You can purchase Dead Hand Collection items from Dead Hand Terminals, which are available now as a possible weekly drop.

Continue reading...
 

Counter-Strike 2 Update

\[ MISC ]


  • Starting today, items listed for sale on Steam Community Market will remain in your inventory for use while they are listed (e.g., your weapon can be equipped in your loadout while it is listed). While listed, items cannot be consumed or modified. You can cancel your listings at any time.


  • Added ability to set your max offer limit for items in the Terminal, and the Arms Dealer will only show offers up to that limit.


  • Fixed a slight tilt in the chicken running animation.


\[ MAPS ]

Inferno


  • Balcony at Bombsite A has been extended.


  • Graveyard at Bombsite A has been closed to the public.


  • Clipping adjusted at small window next to Second Mid Balcony.

Warden


  • Updated to the latest version from the Community Workshop (Update Notes)

Sanctum


  • Updated to the latest version from the Community Workshop (Update Notes)


\[ MAP SCRIPTING ]


  • Added hitEntity to OnBulletImpact event data


  • Added Entity.GetAbsAngularVelocity()


  • Added Entity.GetLocalAngularVelocity()


  • Added angularVelocity to Entity.Teleport()


  • Added CSWeaponBase.GetClipAmmo()


  • Added CSWeaponBase.SetClipAmmo()


  • Added CSWeaponBase.GetReserveAmmo()


  • Added CSWeaponBase.SetReserveAmmo()


  • Added CSWeaponData.GetMaxClipAmmo()


  • Added CSWeaponData.GetMaxReserveAmmo()


  • Fixed missing CSPlayerPawn.IsDucking()


  • Fixed missing CSPlayerPawn.IsDucked()


  • Fixed a bug where JUMP wouldn't trigger for WasInputJustPressed() and WasInputJustReleased() if the press didn't cross a tick boundary.


  • Fixed a bug where Entity methods GetEyePosition(), GetEyeAngles(), GetHealth(), GetMaxHealth(), and SetMaxHealth() would only work on CSPlayerPawns.

Continue reading...
 

Counter-Strike 2 Update

\[ MAP SCRIPTING ]


  • Added Instance.SetSaveData


  • Added Instance.GetSaveData

    • Workshop maps can write up to 1MB of save data.


    • Workshop saves leverage Steam Cloud and persist across installs.


    • Save data size limit can be configured with sv_workshop_map_save_data_max_filesize_mb.

  • Added Instance.OnModifyPlayerDamage

    • Called after all damage properties have been calculated, just before armor and health are modified


    • Replaces Instance.OnBeforePlayerDamage


    • Includes hitgroup in event data

  • Added hitgroup to OnPlayerDamage event data


  • Added CSDamageFlags.IGNORE_ARMOR


  • Added CSPlayerPawn.IsInputPressed


  • Added CSPlayerPawn.WasInputJustPressed


  • Added CSPlayerPawn.WasInputJustReleased


  • Added enum CSInputs


  • Fixed bug where CSDamageTypes was exported under the name CSDamageType

\[ MISC ]


  • Map guides for de_ancient can now be used on de_ancient_night and vice versa.

Continue reading...
 

Counter-Strike 2 Update

\[ MISC ]


  • Fixed a case where switching firstperson spectator targets would cause viewmodel animations to reset.


  • Fixed a case where physics calculations far from the origin were causing performance issues.


\[ MAPS ]

Anubis


  • Adjusted player clipping around new drop.


  • Adjusted grenade clipping around connector (e-box :P) hole and old drop.

Poseidon


  • Updated to the latest version from the Community Workshop (Update Notes)

Continue reading...
 

Counter-Strike 2 Update

\[ GAMEPLAY ]


  • Damage from HE grenades that explode mid-air near the ground will no longer be calculated as if they exploded on the ground.


\[ SOUND ]


  • Various knife sound adjustments.


\[ MISC ]


  • Performance optimizations for exploding chickens.


  • Fixed a map scripting bug where Entity.SetOwner wasn't accepting undefined.


  • Added a method for community maps to save modified user settings. Running 'host_writeconfig_with_prompt' will prompt the user for permission to save. If accepted, some of the modified settings (radar, viewmodel, safezones, etc) will be kept after the map exits.


  • Community maps are now restricted to a smaller list of allowed console commands. Use -disable_workshop_command_filtering to disable this filtering.


\[ MAPS ]

Stronghold


  • Updated to the latest version from the Community Workshop (Update Notes)

Continue reading...
 

Counter-Strike 2 Update

\[ GAMEPLAY ]


  • Molotov/incendiary grenades that bounce off an enemy player have a one-time fuse extension added to prevent them from air-bursting when their has-never-hit-the-world timer elapses.


\[ SOUND ]


  • Fixed a performance issue when running CS2 without a sound device.


  • Various knife sound adjustments.


\[ MISC ]


  • Fixed broken cl_ent_bbox visualization for some classes of rigid dynamic entities.


  • Various stability improvements.


\[ MAPS ]

Nuke


  • Adjusted hanging hard hat model render bounds to prevent shadow popping when model exited the view frustum.

Warden


  • Updated to the latest version from the Community Workshop (Update Notes)

Sanctum


  • Updated to the latest version from the Community Workshop (Update Notes)

Continue reading...
 

Counter-Strike 2 Update

\[ GAMEPLAY ]


  • Landing vertical velocity now affects landing speed penalties similar to sv_legacy_jump stamina.


\[ MISC ]


  • Fixed an issue that led to a small number of users to erroneously receive a VAC ban. Those bans have been reversed.


  • Fixed a case where HUD safezone settings were not being applied.


  • Various server stability improvements.


\[ MAPS ]

Anubis


  • Fixed a case where physics objects would interact with multiple overlapping convex water volumes.


  • Various player clipping adjustments.


  • Radar minimap updated to match recent changes.

Continue reading...
 

Counter-Strike 2 Update

\[ PREMIER ]


  • Premier Season Four has begun


  • Added Anubis to the Active Duty Map Pool


  • Removed Train from the Active Duty Map Pool


\[ COMPETITIVE ]


  • Adjusted underlying per-map competitive matchmaking rank values. Existing per-map competitive Skill Groups have been expired, and will be displayed again once the player obtains the required number of wins


\[ GAMEPLAY ]


  • Minor adjustments to the MP7 and MP5-SD:

    • Slightly increased damage


    • Slightly reduced damage fall-off


    • Reduced price by $100.

  • Reduced price of the PP-Bizon by $100.


  • Jump changes:

    • Landing time is now calculated with subtick precision


    • Jumping and landing no longer affect stamina. The landing speed penalty is now a simple function of landing time


    • Any jump press within sv_bhop_time_window centered on the landing time that hasn't been penalized by sv_jump_spam_penalty_time will be treated as a successful bunnyhop


    • Legacy jump behavior can be restored on private servers with sv_legacy_jump

  • Map Guides can now be loaded in online games of casual and retakes (via the ESC menu)


\[ SOUND ]


  • Reduced audio output latency


  • Higher fidelity knife draw and inspect sounds


  • Weapon, knife and utility draw sounds no longer overlap when switching quickly between them


  • Knife impact sounds are now unique based on primary fire or alt fire swings as well as front and rear attacks. This reflects the different damage amounts dealt with each attack


  • Ambient sounds no longer restart from the beginning when transitioning between zones


\[ WEEKLY CARE PACKAGE ]


  • Added two all-new weapon collections to the Weekly Care Package drop list: Harlequin, Achroma


  • Removed four weapon collections from the Weekly Care Package drop list: Safehouse, Dust 2, 2018 Nuke Collection, and the 2018 Inferno Collection


\[ ARMORY ]


  • Added a new Limited Edition Item: the AK47 | Aphrodite


\[ MISC ]


  • Increased material fidelity on some of the base guns:

    • Ak47


    • Aug


    • AWP


    • Berettas


    • Deagle


    • Galil


    • Mac-10


    • MP7


    • P250


    • Tec9


    • USP-S


    • Bizon


    • Cz75a


    • Famas


    • MP9

  • Changed voice status behavior to always show a mic for local player if mic is open


  • Fixed a bug related to Deathcam intersection


  • Fixed some cases where the player would collide with internal edges while sliding along a ramp in surf mode


  • Improved the resolution of the PVS for some static level geometry


  • Fixed some small interpenetrations in Butterfly Knife animations


  • Fixed a case where blood decals weren't appearing


\[ MAP SCRIPTING ]


  • Fixed a bug where activator was sometimes incorrect for func_door outputs OnOpen, OnFullyOpen, OnClose, and OnFullyClosed

    • Added BaseModelEntity.GetModelName


    • Added BaseModelEntity.GetModelScale


    • Added BaseModelEntity.GetColor


    • Added BaseModelEntity.IsGlowing


\[ ENGINE ]


  • Updated engine code to the latest version of Source 2.

\[ MAPS ]


  • Removed community maps: Golden, Palacio, Agency, and Rooftop from all game modes


  • Added community maps Warden, Stronghold, and Alpine to Competitive, Casual, and Deathmatch modes


  • Added community maps Sanctum and Poseidon to Wingman mode


Anubis


  • Bridge drop moved near Mid Doors


  • Mid doors orientation reversed


  • Hole added between E-box and Back of B


  • Bombsite A crates moved up steps on to Walkway


  • Scaffolding added to pillar on Bombsite A

Continue reading...
 

The Fourth Season

cacb757bc3e9944ba4c827d2c5dc1751ab5400fa.png

Premier Season Four is here, and it brings a host of community content, in-game items, gameplay tweaks, and bug fixes along with it!

Anubis is back after a short vacation, and has several gameplay adjustments to show for it. The release notes have the full story, but let's just say it's good news for fans of holes. There have also been a couple of minor adjustments to SMGs, so if you've been waiting to add the MP7 or MP5-SD to your loadout, now is your time.

Speaking of which, it's time to start working toward your Season Four Medal. As before, the color of your medal will correspond to the highest CS Rating achieved during the season, and the bars will reflect your total wins, with one bar for every 25 (up to five bars). To be eligible for a medal, you'll need an account in good standing, 25 Premier match wins, and an active CSR at the end of the season.


Community Maps

With the new season comes a new set of community maps. From the winding paths of Stronghold to the active volcano of Sanctum, each map brings a ton of character and gameplay ideas to the table. Stronghold, Alpine, and Warren can be found in Competitive, Casual, and Deathmatch modes, while Poseidon and Sanctum are available in Wingman.



Weekly Care Package

Today we are introducing two new collections to your weekly care package. One has color and the other one does not. We'll let you figure out which is which.

71124998b180a9b98013e70b93192e9c49529402.png
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LTD Edition

The armory also has a new entry--the AK-47 | Aphrodite. With mother-of-pearl accents and amber patina, this entry varies in both wear and pattern:

Continue reading...
 

The Year of the Bees

cff2d6ad3d985118be7d5354eef3edf50be1c76f.jpg

The StarLadder Budapest Major capped off an incredible 2025 for Team Vitality, who won their second consecutive Major Championship and the organization's third overall.

Coming into the Grand Finals against FaZe Clan, Team Vitality had not lost a map in the Playoffs, defeating The MongolZ and Team Spirit 2-0.

After losing the opening map, Team Vitality won the next three on Dust II, Inferno, and Overpass to take the series 3-1 in Counter-Strike's first ever best of five Grand Finals.

930445c49b4eee2baadf7f70bf746aae04c1f38b.png

Today we are releasing the Budapest Champions Autograph Capsule, featuring Paper, Embroidered, Holo, and Gold stickers autographed by one of the players from Team Vitality.

Congratulations again to Team Vitality, champions of the StarLadder Budapest Major and both Major Championships in 2025!

Continue reading...
 

Lista zmian z dnia 13.12.2022

[RIO 2022]
– Pojemniki z naklejkami są teraz tańsze o 75%.

[RÓŻNE]
– Dodano Medal za Służbę 2023, który będzie przyznawany za wybitną służbę i osiągnięcia od 1 stycznia 2023 roku.
– Naprawiono błąd powodujący eksplozję koktajli Mołotowa i granatów zapalających w powietrzu podczas przelatywania nad obszarami skyboxu.
– Naprawiono przypadek, w którym niektóre przyciski nie były poprawnie wyświetlane na ekranie ładowania.

[MAPY]
– Dodano mapy Boyard i Chalice do oficjalnego wyszukiwania gier w trybie Skrzydłowy.
– Usunięto mapy Blagai, Cascade oraz Breach z oficjalnego wyszukiwania gier.

Ember
– Halloweenowe straszydła opuściły krainę Ember.

Continue reading...
 

Detalhes da atualização de 13/12/2022

[ RIO 2022 ]
– As cápsulas de autocolantes estão agora com 75% de desconto.

[ GERAL ]
– Foi adicionada a Medalha de Serviço de 2023, que será concedida pelo serviço extraordinário e feitos notáveis a partir de 1 de janeiro de 2023 (GMT).
– Foi corrigida uma situação em que molotovs e granadas incendiárias se podiam detonar no ar ao passar por áreas da “skybox”.
– Foram corrigidos casos em que os nomes de teclas e botões não eram apresentados corretamente no ecrã da partida a carregar.

[ MAPAS ]
– Os mapas Boyard e Chalice foram adicionados ao matchmaking oficial do modo Braço Direito.
– Os mapas Blagai, Cascade e Breach foram removidos do matchmaking oficial.

Ember
– Os festejos de outono acabaram.

Continue reading...
 

Jurnalul actualizării din 13 decembrie 2022

[ RIO 2022 ]
– Capsulele cu abțibilduri sunt reduse acum cu 75%.

[ DIVERSE ]
– A fost adăugată medalia de merit 2023 care va fi acordată pentru merite și realizări deosebite, începând cu 1 ianuarie 2023, ora 2:00 (UTC+2).
– A fost remediat faptul că molotovurile și grenadele incendiare se detonau în aer atunci când zburau deasupra zonelor atribuite cerului.
– A fost remediat faptul că jocul nu afișa corect asocierile anumitor comenzi în ecranul de încărcare.

[ HĂRȚI ]
– Hărțile Boyard și Chalice sunt disponibile acum pentru matchmakingul oficial în modul de joc Wingman.
– Hărțile Blagai, Cascade și Breach au fost eliminate din matchmakingul oficial.

Ember
– Zilele toamnei au luat sfârșit în ținuturile Ember.

Continue reading...
 

Обновление от 13 декабря 2022 года

[ РИО 2022 ]
– Капсулы с наклейками теперь продаются со скидкой 75%.

[ РАЗНОЕ ]
– Добавлена медаль за службу в 2023 году. Её можно будет получить с 03:00 1 января 2023 года по московскому времени.
– Исправлена ошибка, из-за которой коктейли Молотова и зажигательные гранаты взрывались в воздухе, пролетая над скайбоксом.
– Исправлена ошибка, из-за которой на загрузочном экране неверно отображались привязанные клавиши.

[ КАРТЫ ]
– Карты Boyard и Chalice теперь доступны в официальном подборе игр в режиме «Напарники».
– Карты Climb, Crete, Hive и Iris были удалены из официального подбора игры.

Ember
– Осенние праздники на землях Ember кончились.

Continue reading...
 
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