Server IP: 72.91.125.147:27015
July 7, 2018-Updated SourceMod due to server crashing cause by the large update that Valve pushed on a Friday evening.
-Added ability to "Give Credits" to another player. !givecredits or !gc in chat. Minimum value is 250. Maximum value is 5000.
-Removed custom player models for server stability testing
-Removed Tags for server stability testing
-Removed AFK manager as it got bricked from the latest Valve update
-Removed Hats for server stability testing
June 17, 2018
-Re-added Tags (!tags or /tags) - If you do not have access, contact AT.
-Decreased round time from 8 minutes to 6 minutes
-Lowered Turret rate of fire and damage values
-Slight decrease in Tripmine activation time
May 31, 2018
-Added AFK manager
-Added commands allowing admins to force move players to different teams, including spectate
May 30, 2018
-Admin server message color is now RED and prefix'd with (ALL)
-Private message (admin function) is now RED
-Detective role is now available when 5 players are on the server (lowered from 6)
-Weapon inspect is back
-Logs will now show IDing of bodies
-Disabled karma loss to those who were hurt first by a player and then killed them
-M4A1-S price decreased to 250
-Silent AWP price increased to 1000
-Disabled auto team balance
-Added custom skins to server (skins switch from default at round start)
May 28, 2018-Hats implemented again for VIP !hats or /hats in chat to activate - If you are VIP and don't have access, PM me.
-Server remains stable
May 25, 2018
-Temporarily removed Hats and Tags plugins
-Rebuilt the entire server due to unforseen complications
May 21, 2018
-Removed RDM auto punishments from punishing for an excessive amount of rounds
-Known Issue: Armor and Helmet do not reset properly. Looking into issue but not removing features at this time.
-Server is ready to push live!
May 20, 2018
-All model and overlay issues should be completely fixed. I recreated the game files to link to the new renamed model files. These will download upon connecting to the game via our FastDL.
-RTV and Admin Map Change command no longer crashes server. (Gamemode config fix)
-Removed Extra Spawn Points plugin due to creating spawns outside of some maps. Mappers will manual fix spawn issues.
-Removed Grabber Mod
May 19, 2018
-Added VIP commands for VIP
- /tags allows you to access the VIP tag for your name in game
- /hats allows you to equip various masks and hats
-Added hats capability
-Added VIP and member colored tags (The actual tag text is just for testing, no final decision has been made yet)
-Added turret for Traitors (very short range, decent damage, nearly indestructible, will cost A LOT)
-Removed Heavy armor for now
-Dead voice chat disabled
-Fixed AFK manager time to move to Spectator
-Fixed AFK manager to not count dead players
-Various price changes [NOTE: Some prices right now are purposely set low for testing]
-Fixed more minor bugs
\steamapps\common\Counter-Strike Global Offensive\csgo\materials\darkness
\steamapps\common\Counter-Strike Global Offensive\csgo\materials\models\tripmine
\steamapps\common\Counter-Strike Global Offensive\csgo\materials\overlays\ttt
\steamapps\common\Counter-Strike Global Offensive\csgo\models\tripmine
May 18, 2018
-Stable Build (Beta)
-Sourcebans now linked
-Multiple server side fixes and adjustments for performance
-Role buying disabled
-Adjusted shop item costs
-Traitor voice chat can be TOGGLED with sm_tvoice bound to a key or in chat. (In console: bind key sm_tvoice)
-Tripmines are purchased (x3 per purchase) and can be placed with the command !tripmine in chat or bound to a key (In console: bind key "team_say !tripmine")
-Silent AWP: Max purchase set to 1 per Traitor per round
-Disabled the following shop items:
Ice Knife
Knockout
Martydom
Radar
AWP (Silent AWP still available)
Sprint
Tag Grenade
Turret
Attachments
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