Update 4.1
Welcome to the first update of Season 4!
Which comes with the first store update:
(VIDEO)
We’ve got a fix for the dash bug on Light and for the issue with contestant slots causing matchmaking issues!
Regarding World Tour stops from now on: we’ll start announcing them separately from patch notes, so stay tuned every Thursday for info about the current week’s twist, big or small!
We’re still on track to hand out the Season 3 rewards next week! While you wait, you can join us tonight on the fan-run THE FINALS Reddit for an exclusive AMA with Rob, Gustav (Creative Director), Matt (Design Director), and Joakim (Lead Environmental Artist) with support from Oscar and Dusty! Go submit your burning questions there now and join us live tonight from 18:00-20:00 CEST!
Content and Bug Fixes
Animation
Performance & Stability
Continue reading...
Welcome to the first update of Season 4!
Which comes with the first store update:
We’ve got a fix for the dash bug on Light and for the issue with contestant slots causing matchmaking issues!
Regarding World Tour stops from now on: we’ll start announcing them separately from patch notes, so stay tuned every Thursday for info about the current week’s twist, big or small!
We’re still on track to hand out the Season 3 rewards next week! While you wait, you can join us tonight on the fan-run THE FINALS Reddit for an exclusive AMA with Rob, Gustav (Creative Director), Matt (Design Director), and Joakim (Lead Environmental Artist) with support from Oscar and Dusty! Go submit your burning questions there now and join us live tonight from 18:00-20:00 CEST!
Content and Bug Fixes
Animation
- Fixed an issue where the character mesh would glitch when performing a charged attack with the sword
Performance & Stability
- Fixed issue where players could accidentally create more contestant slots than allowed which could lead to problems with matchmaking
- Fixed some issues leading to the error messages TFGE0000 and TFGE0008 which could lead to players disconnecting from matches
- Fixed an issue which prevented players from matchmaking into the practice range
- Improved client performance on levels with lots of vegetation
Continue reading...