Update 6.1
Update 6.1 - Bug Fixes, some balance and the First Stop on the Season 6 Tour
Season 6 kicked off with a bang, and we’re keeping up the pace with our first update of the season packed with balance changes, bug fixes, and a bold new twist in World Tour.
First up, Update 6.1 delivers a boost to the ARN-220, nudging up its damage to help it hit harder in the heat of battle. While it’s not a final solution, it gives us a better read on its place in the meta. As for the CB-01 Repeater and the M134 Minigun, we’ve seen plenty of mixed opinions, but the data shows they’re landing squarely in the middle for now.
On top of that, we’ve tackled a series of bugs affecting outfits, weapons, and core gameplay, including one that could make your contestant invisible, and another that prevented players from shooting after respawning. There’s still work to do, and we’re tracking down any lingering issues.
But that’s not all. This week also marks the next World Tour stop: Risk & Reward. In this twist, eliminations no longer have fixed payouts, instead, your cash earned depends on your weapon of choice. Play it safe with an AKM or M11 and earn just $200 per elimination, or go big with a Spear or M26 and rake in a cool $1000. It’s a high-risk, high-reward showdown which is perfect for testing your nerve and shaking up your strategy.
Featured Arenas:
Now, let’s dig into everything coming in Update 6.1!
Balance Changes
Weapons
ARN-220
Dev Note: We’d also like to note that we’ve seen some mixed initial feedback on both the CB-01 and M134 Minigun, with feedback varying a lot from player to player. Right now, the performance data we have suggests both weapons are performing somewhat ‘in the middle of the pack’, and because of this we’re not going to rush out any changes to these weapons in 6.1. Instead, we’ll give them a little more time to settle into the meta and will then check again on how they’re performing once players have had more time to adapt to them.
Content and Bug Fixes
Characters & Customization
Controller
Practice Range
M134 Minigun
Security and Anti-cheat
Continue reading...
Update 6.1 - Bug Fixes, some balance and the First Stop on the Season 6 Tour
Season 6 kicked off with a bang, and we’re keeping up the pace with our first update of the season packed with balance changes, bug fixes, and a bold new twist in World Tour.
First up, Update 6.1 delivers a boost to the ARN-220, nudging up its damage to help it hit harder in the heat of battle. While it’s not a final solution, it gives us a better read on its place in the meta. As for the CB-01 Repeater and the M134 Minigun, we’ve seen plenty of mixed opinions, but the data shows they’re landing squarely in the middle for now.
On top of that, we’ve tackled a series of bugs affecting outfits, weapons, and core gameplay, including one that could make your contestant invisible, and another that prevented players from shooting after respawning. There’s still work to do, and we’re tracking down any lingering issues.
But that’s not all. This week also marks the next World Tour stop: Risk & Reward. In this twist, eliminations no longer have fixed payouts, instead, your cash earned depends on your weapon of choice. Play it safe with an AKM or M11 and earn just $200 per elimination, or go big with a Spear or M26 and rake in a cool $1000. It’s a high-risk, high-reward showdown which is perfect for testing your nerve and shaking up your strategy.
Featured Arenas:
- Las Vegas Stadium
- Skyway Stadium
- Kyoto
- Fortune Stadium

Now, let’s dig into everything coming in Update 6.1!
Balance Changes
Weapons
ARN-220
- Increased damage from 15 to 17
Dev Note: We’d also like to note that we’ve seen some mixed initial feedback on both the CB-01 and M134 Minigun, with feedback varying a lot from player to player. Right now, the performance data we have suggests both weapons are performing somewhat ‘in the middle of the pack’, and because of this we’re not going to rush out any changes to these weapons in 6.1. Instead, we’ll give them a little more time to settle into the meta and will then check again on how they’re performing once players have had more time to adapt to them.
Content and Bug Fixes
Characters & Customization
- Fixed an issue when current outfits created prior to Season 6 could get duplicated when the game was updated to Version 6.0.
- Fixed an issue where certain combinations of cosmetics could render them invisible
- Fixed an issue where the deletion of a created outfit could lead to unexpected results
- Fixed an issue where billboards showing off contestants would not have the correct outfit if it was changed in the lobby prior to the round starting
- Fixed the requirement for the Amethyst 'Cash Earned' player card badge as it was being handed out incorrectly.
Controller
- Fixed an issue where you could not navigate away from the “feedback sent” screen with a controller
- Fixed an issue where contestants were not able to shoot after respawning
- Fixed an issue where sights attached to a weapon would get a faulty texture if combined with certain skins
- Fixed an issue where weapons could get offset in aim down sight, obscuring the screen
Practice Range
- Updated practice range trophy with S5 leaderboards
- Cleaned up Game Mode Information screen to only show relevant information
- Cleaned up Lobby Creation screen to only show relevant fields
- Fix motion blur artifacts for some Intel and AMD GPUs
- Fixed support for anonymous and streamer mode in World Tour and Ranked Tournaments
- Fixed background images looking stretched in some screens
M134 Minigun
- Fixed the missing aim assist when using a controller.
Security and Anti-cheat
- Added Hardware Tester. More information here: https://id.embark.games/the-finals/support/faq/105-hardware-tester-window
Continue reading...