Hey, GZW Community,
Patch 0.2.4.0 is now live on the public branch. Download the update and dive in.
This patch addresses several key issues reported by the community. We want to extend a big thank you for the strong interest and the volume of feedback shared during testing — it’s been incredibly valuable.
Your input helped confirm that many of the fixes are working as intended, and also brought to light additional issues we’ll be addressing in future updates.
Changelog:
Server Time Adjustment
Bug fixes
Gameplay
If you encounter any further issues, please report them to our Customer Care. Your bug reports and feedback are invaluable in helping us improve Gray Zone Warfare: https://support.madfingergames.com/hc/en-us/requests/new
We’re committed to continually enhancing the Gray Zone Warfare experience and will keep working to improve the game. Development updates will be shared along the way, so stay tuned. Thank you for being part of this Early Access journey with us!
Every Move Matters,
MADFINGER Games Team
Continue reading...
Patch 0.2.4.0 is now live on the public branch. Download the update and dive in.
This patch addresses several key issues reported by the community. We want to extend a big thank you for the strong interest and the volume of feedback shared during testing — it’s been incredibly valuable.
Your input helped confirm that many of the fixes are working as intended, and also brought to light additional issues we’ll be addressing in future updates.
Changelog:
Server Time Adjustment
- Server times are now offset in all regions. This means connecting to a different region will allow you to connect to a server with a different in-game time of day to help with time-limited tasks.
- Fixed a crash caused by unplugging a microphone while no other audio input was connected to the player's PC
- Fixed a crash on the vendor trading screen
- Fixed a crash caused by a very specific chain of events - by removing critical weapon parts from a weapon that is currently equipped on a player in a coma and then using the weapon
Bug fixes
Gameplay
- Fixed an issue which caused a player's latest body to become unlootable if the player disconnected from the game after dying
- Fixed a rare issue that allowed players revived from a coma to use an incomplete weapon (and cause a crash)
- Fixed two possible exploits that allowed the nesting of an infinite number of containers
- Fixed an issue causing players to be unable to toggle a tactical device on or off after repairing a weapon
- Fixed a rare issue where players were unable to sell weapon parts after repairing a weapon
- Removed the repair button from the item detail window of items without durability
- Fixed the latency calculation on the latency warning icon to only measure actual connection latency as intended
- Fixed a rare issue causing players to be unable to attach a weapon part to a weapon by dragging it directly into a weapon slot
- Fixed a memory leak, which might result in excessive VRAM usage after re-entering the game
- Increased the reconnection grace period to 10 minutes. Players will now have more time to reconnect to the game before their character is reset.
If you encounter any further issues, please report them to our Customer Care. Your bug reports and feedback are invaluable in helping us improve Gray Zone Warfare: https://support.madfingergames.com/hc/en-us/requests/new
We’re committed to continually enhancing the Gray Zone Warfare experience and will keep working to improve the game. Development updates will be shared along the way, so stay tuned. Thank you for being part of this Early Access journey with us!
Every Move Matters,
MADFINGER Games Team
Continue reading...