Hello Survivors!
While the team is working hard to get out v2.0 in the near future, we have a small, but important v1.4 update for you all. This update addresses the looping music issue, several reasons why bigger POIs were not able to be completed and a big backend change for Twitch to address the shutting down of the "pub sub" system mid April.
Here is how you participate:
*As always we don't expect this update to break anything, but recommend a new save to be sure.
In additional news, as we get closer to a solid build for v2.0, be on the lookout for Dev Stream announcements!
TFP wishes you all an enjoyable experimental weekend!
Changed
Fixed
Continue reading...
While the team is working hard to get out v2.0 in the near future, we have a small, but important v1.4 update for you all. This update addresses the looping music issue, several reasons why bigger POIs were not able to be completed and a big backend change for Twitch to address the shutting down of the "pub sub" system mid April.
Here is how you participate:
- Right click on the game in steam
- Click on properties
- Click the “betas” tab
- The drop down menu will have latest_experimental available
- Select that and wait for the game to download
*As always we don't expect this update to break anything, but recommend a new save to be sure.
In additional news, as we get closer to a solid build for v2.0, be on the lookout for Dev Stream announcements!
TFP wishes you all an enjoyable experimental weekend!
Changed
- Migrated Twitch Integration to the EventSub API to prepare for the upcoming deprecation of PubSub architecture
Fixed
- Issues with DMS music cutting out and looping prematurely
- Twitch Shared Chat fires chat commands on all streams
- Bug report button in the options > general menu should be hidden on Mac and Linux
- Server/MP client Vending Machine dupe with medium+ ping
- Sleeper volume would not be marked clear if all enemies killed before min script ended
- Sleeper volume min script will fail to spawn zombies if group name is wrong so quests may not be completable
- Sleeper volume min script triggers don't work if player is outside the POI bounds
Continue reading...