
Hello Survivors!
V2.1 is going stable today.
Along with all the additions, changes and fixes we also heavily reduced the settings and values important to crossplay servers.
This update also fixes the issue that would corrupt save games.
Have fun and good luck survivors!
Here's what changed with V2.1:
Added
Storm affected zombies have increased hearing
Changing the 24 Hour Cycle setting will recalculate weather
Log serverconfig settings not compatible with consoles when ServerAllowCrossplay is set to true
Wedge60 Tip 1/2 Ramp Tip 1/2 Corner Left and Right to the shape menu
Wedge60 Tip 1/2 Ramp Tip 1/2 Corner Incline Left and Right to the shape menu
Missing localization for several POIs
Curtains and Drapes Variant Helper and recipe
Hanging Log 1 and 2
XML conditional function "has_entitlement", allowing to check whether the user has the named entitlement
Game Event Action for completing challenges.
Changed
Improved behaviour related to console cross play when server config is non standard
Reduced storm durations and how often they happen and less variations between biomes
Increased storm warning time
Increased storm fog and it now blends in as the storm builds
Storm fog and particles decrease when inside
Removed clothing and armor tags from dyes
Updated serveradmins.xml header comment
Factory_02 sleepers should no longer spawn in view
Apartments_06 zombies no longer spawn in view
Updated game event game_on_respawn_permanent to remove biome badges and reset hazard timers to default
Hanging Corpse Log 1-3 now downgrades to Hanging Log 1 or 2
Update localization for Shepherd’s Pie
Removed "Animation queue full" warning
Storm particles no longer fall into the inside of POI's
Fixed
Clients hit by projectiles now play specters grace audio
Storm duration was incorrectly affected by the 24 Hour Cycle setting
Sound now plays when last user leaves a party
Trader Bob will no longer teleport you multiple times
Further server login overhead reduction to reduce impact of potential DDoS attacks
Clients on dedi can now heal each others broken or sprained limb
Save would be corrupted if you repeatedly went near the same active scripted sleeper volume and then left the area
Hoarder helmet no longer babyfaces your character
Hazard Screen Effect for Wasteland and Snow Biomes do now stretch properly at ultra-wide resolutions
Permadeath is again dropping player backpack.
Hotswapping item consumable exploit
Miner's Mending perk repeatedly halves critical injury when swapping mining tools
Xbox series X/S lighting issue
Modding Bug: Lootable zombies no longer have localized names
Setting storms to 0% would not cancel a biome's current storm until the next random weather change
Zombies dying from old age are no longer dropping bags
Adjusted colliders on iron and wooden cellar doors to remove the thin gap that allowed a wallclip exploit
Players can once again report POI placed signs as the sign has no author
AI run away task did not respond to player noise
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