 
	Howdy Survivors!
Today we have b3 EXP available for all Steam users. Among other things we removed the "Loot Stage Cap" and adjusted the kill challenges for the biome progression.
Have a fun weekend!
Here's what changed since b1:
V2.2 b3 Changelog:
Added
 Allow unlinking Discord account directly from the game
 
 
 Rubble_burnt_filler_10
 
 
 Sprint Mode Autorun
 
 
 AI activity map sets a long delay on neighbors if a screamer spawns
 
Changed
 Rubble_wasteland_filler_01 adapted to composition grid and zombies guarding loot added
 
 
 Updated passive values for both Muffled Connector mods to match the display values
 
 
 Updated localization for modArmorAdvancedMuffledConnectorsDesc and modArmorMuffledConnectorsDesc to include the install restrictions for Assassin Armor
 
 
 Pack Mule sound to only play in the player's head
 
 
 Lowered the chance of Plague Spitter and Frostclaw biome spawns by ~50%
 
 
 Updated all zombies and zombie animals with new tags for biome zombie kill challenges
 
 
 Updated all biome zombie kill challenges to 5 themed zombie kills per biome
 
 
 Updated all biome zombie kill challenges to include other undead kills per biome. Each biome increases 5,10,15,20. The themed zombie in each biome does NOT count toward the other undead kills. For example, Frostclaw kills in the snow biome don't count toward the other kills, but they do count in other biomes.
 
 
 Cleaned up legacy leg armor buff, tags, and item logic for the Bandolier Mod
 
 
 Updated damage stat localization on Nomad Gloves to reflect its use on the Radiated, Charged, and Infernal "Elite" zombie class
 
 
 BlockSpawnEntity UI is shown with shift+ctrl+rmb
 
 
 Updated spawnTraderDesc with the updated trader select menu shortcut keys SHIFT + CTRL + RMB
 
 
 Removed player "not found for hair color" warning
 
 
 Sprint Lock to Sprint Mode and renamed No/Yes to Hold/Toggle
 
 
 Optimized prop shadows by disabling on last LOD when Shadow Distance setting is lower than Ultra
 
 
 AI activity map neighbor delay includes the diagonals
 
 
 Regular screamer spawning to choose 1 or 2 based on GS
 
 
 Removed "Loot Stage Caps" from all biomes
 
 
 Removed lootstage_max from all biomes
 
 
 Biome Badges no longer boost LootStageMax
 
 
 Updated localization for goBiomeProgressionDesc
 
 
 Disabled visible_loot_max icons from showing in on location windows
 
 
 Disabled buffs related to Loot Stage Cap
 
Fixed
 Do not show Discord friend requests that are marked as Spam by Discord
 
 
 Discord button on main menu will show pending invites on first open. Discord friend requests will show their avatars
 
 
 Rally Marker SFX loop heard after starting quest.
 
 
 Corpse Hanging Rope no longer downgrades to the hanging log
 
 
 Missing tags on Nomad Gloves for charged and infernal
 
 
 Rubble_burnt_filler_04 QA issues addressed
 
 
 Rubble_wasteland_filler_01 missing texture
 
 
 TileEntity.CopyFrom NotImplementedException when triggering a POI reset
 
 
 Missing quest location by committing house_modern_27
 
 
 Burnt forest biome shows pine forest when switching during playtest
 
 
 Glock9's beloved cornmeal is now spelled the same in foodCropCornDesc
 
 
 "Occlusion: RemoveEntity x missing" warning on dedicated servers
 
 
 Demolition zombie's feet were partially in the ground
 
 
 Player camera turning a large amount from controller input after a big frame rate spike
 
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