FROM: Rotators Collective
TO: Arma 3 Creator DLC Users
UNIT: Western Sahara
ACTIVITY: Update 1.1.7
SIZE: ~2.7 GB
https://store.steampowered.com/app/1681170/Arma_3_Creator_DLC_Western_Sahara/
Changelog
DATA
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TO: Arma 3 Creator DLC Users
UNIT: Western Sahara
ACTIVITY: Update 1.1.7
SIZE: ~2.7 GB
https://store.steampowered.com/app/1681170/Arma_3_Creator_DLC_Western_Sahara/
Changelog
DATA
- ADDED: Offroad (Zu-23) variant for the Tura and FIA factions
- ADDED: Zu-23 texture variants (Black, Beige, SFIA2, White)
- FIXED: Side window on the Offroad (Desert) variant wouldn't hide correctly on destruction
- FIXED: Replaced old legacy Arma 2 environment map paths with Arma 3 files
- FIXED: IK issue with right weapon hand on reloading
- FIXED: Visible hole in the Galat and Velko rifle internals
- FIXED: BLUFOR Gendarmerie Marid (HMG) wasn't showing up in Zeus
- FIXED: Independent Tura infantry groups wouldn't show up in Zeus
- FIXED: Small shadow issues on ION / Contractor uniform pants
- FIXED: Wound material on long sleeve SFIA uniform would not show up
- FIXED: Zu-23 was missing Turret/Gun hitpoints, which made it impossible to destroy the rotation mechanics
- TWEAKED: Replaced all weapon hand animations
- TWEAKED: Velko 50rnd magazine shape improvements
- TWEAKED: Overhauled 12 Gauge HE shell particle effect
MISSIONS
EXTRACTION
- ADDED: Offroad (Zu-23) to enemy vehicle pool
- ADDED: Various new scenery compositions
- FIXED: Despawning of Quilin in CSAT base
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