Hello Survivors!
We have V2.5 b20 EXP for you right now.
This update fixes the dreaded bedroll respawn bug where you could be placed off the playable map area and has many other things in it.
We are also testing a fix for an issue where when clients install vehicle storage mods after the vehicle had loot in it, this occasionally results in a deletion of the modded vehicle's storage.
Added
Inventory UI Audio - Empty Jars, Beeswax, Clothes
Loading tool tips for weather survival, seeds, Dew Collector, Apiary, and additional info about collectors
Player smell from raw meat will be suppressed with a moderate amount of rain or snow fall
Changed
HP of all Chuck zombie variants increased by 100
HP of all Mutated zombie variants increased by 200
Adjusted Chuck's movement speeds a little
Increased Chuck's boulder pickup animation speed, throw attack start range and AOE damage range
Increased the gamestage_modifier of the desert, snow, and wasteland biomes from .5,1,1.5 to 1,2,3
Adjusted windowEntering to prevent large POI names from overlapping the tier indicator
Player smell to clear from wetness increasing past a threshold so you don't have to be submerged and rain or snow will also clear it
Fixed
WebDashboard Steam OpenID sign-in
Spawning on or near your bed when not near the bed could spawn you far from it or up in the air
Grilled Corn no longer gives free jars when consumed
Shell ejection not properly working on several guns
Distant Storm effect not showing for clients
No backpack drop for armor if inventory is empty.
Vehicle burning sound persists during pause
Using item from backpack or repairing item in toolbelt overwrites quick swap.
House_old_bungalow_02 texture issues
House_old_mansard_02 garage door replacement
House_old_bungalow_05 texture issues
House_old_mansard_02 light bleed
House_old_pyramid_01 loot collapse
Lot_industrial_01 gate opens wrong way
House_old_bungalow_02 missing textures
Abandoned_house_10 missing paint
Business_burnt_01 texture issues
House_burnt_05 texture issues
Lot_country_01 missing paint
House_old_bungalow_02 pathing issues
Cemetery_02 jail door placement
Water simulation is not working in Prefab Editor.
Water physics not working when a quest is started in Editor's playtest.
Sprint icon not updating on gas powered vehicles
SI issue harvesting corpse, rwg_tile_rural_straight
House_old_mansard_07 curtain SI issue
Updated several erroneous issues in biome hazard buffs related to hazard reducer timers counting at twice the speed
Biome Badge to Biome Gear conversion from old save games no longer causes an instant debuff after update
Cosmetic window flickering.
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