• You are not yet a member of GhostingSquad. Applying is fast and simple.
USCCA Referral
Sponsored / Referral
Concealed carry protection made simple
Training, legal defense, and peace of mind with USCCA.
Disclosure: I may earn a referral commission.
Learn More

Y11S1.2 Designer's Notes

716dc1dcf97bcfbda7ad9817d0b23fc65bc4a0b8.jpg



In the Y11S1.2 Designer’s Notes, we take a deeper look at the upcoming balancing update, with insights into each major change.


WIN DELTA VS. PRESENCE AND TOP OPERATOR BANS
\[PC] WIN DELTA VS. PRESENCE

6fa449630df1cb2f69a8ded3dd09faa6e393552a.png


ec9365e1ce120d5bc743882987ba561312c88209.png



\[CONSOLE] WIN DELTA VS. PRESENCE

cb8f293f57ab86d86eb76cb426a39e09998c47e4.png


df6517b83c3ec8eb6b76b9d464a340e2f0acb420.png

\[PC] TOP OPERATOR BANS

c7d2b3ba637899d413226e41ec6f97c32064f0d9.png
ed99a00384c9ca48c1eea33c8ac06618882d7d6b.png



\[CONSOLE] TOP OPERATOR BANS

9c596aac5532c7eb8bbcb3d7ab33ddab4263e0b2.png
342e6dfe4351a8597c743334fc15b150d60e3cc1.png



OPERATOR BALANCING
RAUORA


We’re updating Rauora’s launcher to strengthen her presence as a zone control. Increasing the launcher’s range and providing all charges at the start of the round give Rauora more flexibility, letting her establish fortified zones without relying on cooldowns. These adjustments support more deliberate planning, especially on larger or more open sites where her previous limitations reduced her influence.

On the panel side, we’ve focused on sharpening the contrast between ally and enemy interactions. Panels now open and close more quickly for attackers, improving flow and responsiveness during rotations. At the same time, defenders face significantly longer interaction times, reinforcing Rauora’s delaying power and raising the risk of pushing through her utility.


D.O.M. PANEL LAUNCHER

  • Range increased to 25 meters (from 15).


  • Resource management changed to fixed amount.


  • All 4 charges are available at the beginning of the round.


D.O.M. PANEL

  • Trigger opening time reduced to 0.5 seconds (from 1).


  • Panel closing time for allies reduced to 1 second (from 3).


  • Panel opening time for enemies increased to 6 seconds (from 3).


  • Panel closing for enemies increased to 6 seconds (from 3).


  • Panel opening distance for Drones reduced to 1 meter (from 2).


JACKAL

Jackal gains improved vertical tracking potential. By allowing footprints to be detected from lower floors when the ceiling is opened, he becomes more consistent in multi-level engagements and gains new ways to pressure roamers.


EYENOX MODEL III

  • Enemies' footprints are also visible and scannable from below when destroying the ceiling.


LOADOUT

  • Gadgets: Added Frag Grenades.


SMOKE

We’re giving Smoke a Deployable Shield to offer more flexibility in his site setups and provide additional defensive utility. This should enhance his ability to delay pushes and create stronger hold positions.


LOADOUT

  • Gadgets: Added Deployable Shield.



REFINEMENT CHANGES

These are small adjustments that don’t aim to alter an operator’s overall power level or flexibility. Instead, they focus on polishing gameplay details, improving consistency, and enhancing quality-of-life without shifting the meta. Our goal is to maintain a steady stream of these refinements alongside major updates, helping the game evolve and improve at a constant pace.


CLASH

Clash receives a significant boost to her crowd control uptime to compensate for the mobility lost at the start of the season. This lets her maintain pressure for longer and better support her team when stalling enemy advances.


CCE SHIELD MK2

  • Taser battery increased to 15 seconds (from 10).


FROST

Frost’s traps become more punishing, giving defenders a slightly longer window to capitalize on a caught attacker. This also increases the tension for trapped players attempting to reposition or get revived.


WELCOME MAT

  • Limping time increased to 70 seconds (from 60).


GLAZ

This adjustment enhances Glaz’s ability to move while keeping his sight equipped.


FLIP SIGHT

  • Movement time to reach maximum distortion increased to 15 seconds (from 12).


GRIM

The deployment delay adjustment encourages more deliberate usage of Grim’s gadget and slightly reduces the effectiveness, as it will be easier to destroy by shooting at it before the swarm of bots is created.


KAWAN HIVE

  • Delay to drop the swarm canister increased to 0.6 seconds (from 0.4).


THUNDERBIRD

Thunderbird’s healing output is being strengthened to increase her impact in sustained defensive holds.


KÓNA STATION

  • Health regeneration increased to 3 hp per second (from 2).




Join the discussion on X, Instagram, Reddit, Discord, Facebook, WhatsApp and TikTok.
Encountering a bug? Report your experience at R6Fix.

Continue reading...
 
Back
Top