New Threats Rise: Black Ops Season 02 is Here!
The Story So Far
The Guild may be down, but it’s not out. Alden Dorne has a secret weapon and a key ally: neural scientist Victoria Atwood. The ruthless and ambitious Atwood leads The Guild’s technology branch, and her leadership spearheading the company’s most clandestine research programs is about to yield dividends.
After capturing David Mason for Project Synapse, Dorne works closely with Atwood, using Mason’s mind to try and recreate the technology behind C-Link. Why invoke fear when you can control all emotions?
Season 02 Roadmap
The Season 02 Roadmap. Please note that due to the colossal content drops across the entire season, not all Season 02 Reloaded content is shown.
Gear up and focus in as the battle escalates with an incredible amount of free and premium content, starting when Call of Duty®: Black Ops 7 Season 02 launches on Thursday, February 5 at 9AM PT across all platforms.
Black Ops 7: Endgame Content
ENDGAME CONTENT SUMMARY
Guild Strikes: Alden Dorne unleashes hell across Avalon in a last-ditch effort to eradicate the JSOC teams. Surprise strikes may occur throughout Avalon, transforming a location into a Nightmare Zone, ensuring no match is the same. These zones have increased difficulty and a Strike Boss that can be defeated for high-tier rewards.
New Skill Track and Abilities: Season 02 introduces the Eagle Eye Skill Track, focused on precision, critical damage, and weapon efficiency. Mid-Season, players can unlock two new Abilities — Sentinel Protocol and Blood Burner — adding powerful support and traversal options to Endgame Operator loadouts.
Glitches (Mid-Season): After defeating a Strike Boss, a Glitch will appear: a mysterious, repeatable, off-map experience where you and up to three others need to survive six waves and defeat the Glitch boss to acquire Nightmare Skills.
Guild Strikes and Nightmare Zones (Launch)
Guild Strikes can trigger at any moment during a match, as Alden Dorne detonates hidden Cradle stockpiles across Avalon. When a Strike hits, the affected location becomes a Nightmare Zone, a high‑intensity hotspot featuring extreme challenges more difficult and dangerous than a current Tier IV area. In Nightmare Zones, standard activities shut down and enemy difficulty spikes.
Find yourself in a Nightmare Zone, and aside from staying alive, you have one overriding objective: hunt down and defeat the Strike Boss. Expect heavier resistance, aggressive enemy waves, and experimental Guild constructs pushing to keep you out.
Nightmare Zones remain active for the rest of the match, offering a fast, high‑risk, high‑reward challenge for squads willing to push into the most dangerous of Guild territory. Expect additional activities to complete, along with impressive rewards that make the danger of a Nightmare Zone well worth the risk!
Power Nodes (Launch)
As you level up your Operator's Combat Rating, be sure to keep an eye out for these special cube-like devices hidden across Avalon. Secure one and gain bonus Power to assist in your Combat Rating leveling.
New Eagle Eye Skill Track and Abilities
Secure precise takedowns by accessing the new Eagle Eye Skill Track, then secure the new Sentinel Protocol and Blood Burner Abilities.
Skill Track: Eagle Eye (Launch)
Sharpen focus for deadly precision, amplify critical hits, and make every shot count.
· Increased Crit Damage: Critical hits deal more damage.
· Big Hit: Increases Critical Damage dealt to full health enemies.
· Last Shots Plus: Deal more damage when your weapon is low on ammo.
· Rampage: Getting rapid kills briefly increases weapon damage with that weapon.
· Aim Faster: Aim down sights faster.
· Armor Breaker: Stun and damage enemies when breaking enemy armor.
New Abilities (Launch)
Once unlocked, you can access these in the Operator Slot Loadout where you choose your Operator and both Abilities.
Sentinel Protocol (Major Ability)
Call in a modified Guild robot to fight your enemies and assist your team. Can revive you and your teammates when downed and inflict a small area of effect attack when swarmed.
For those requiring additional robotic support personnel to aid in Avalon infiltrations, Sentinel Protocol provides an additional, temporary ally. This G-R5 Guild robot has been reprogrammed and offers ranged combat, a close combat pulse attack, and can revive you and teammates when downed. This can be useful when clearing out enemy strongholds or Exfil sites at lower player levels where one wrong firefight can jeopardize your Exfil.
Blood Burner (Minor Ability)
Spawn a mysterious motorcycle good for traversal and combat. Running over enemies charges a special area of effect attack.
Summon an armored bike that not only allows rapid deployment across Avalon but can be used in combat engagements. The Blood Burner can only be ridden by the summoner, though other Operators can be passengers. Dismount, and the bike disappears. The Blood Burner isn’t damaged by enemies or obstacle collisions, can cross water, and can emit a massive energy pulse that can floor multiple foes in its area of effect!
Glitches (Mid-Season)
Mid‑Season, Guild activity spikes across Avalon. Strike Bosses continue to appear during matches via Guild Strikes in Nightmare Zones, but the real challenge begins once you bring one down.
Defeating a Strike Boss can trigger a Glitch, a rare off‑map event that pulls you and up to three squadmates into broken, corrupted C‑Link data. Inside, your squad must survive multiple escalating waves and defeat the Glitch Boss to earn powerful Nightmare Skills.
Glitches are rare, unpredictable, and always high stakes, the kind of moment squads won’t want to miss. They may also appear outside of Strike Boss combat, providing certain \[CLASSIFIED] conditions are met.
Exotic Fabricator (Mid-Season) The Exotic Fabricator will allow players to upgrade any Loadout or Field Acquisition weapon to a full Exotic Weapon.
· The first upgrade will upgrade a weapon to Exotic Rarity and damage.
· The second upgrade will provide an additional \[CLASSIFIED] bonus.
· The third upgrade will provide a random Exotic Effect.
If you have fully upgraded a weapon to Exotic or have a named Exotic Weapon you may choose to re-roll either the Bonus Utility or the Exotic Effect.
The Exotic Fabricator is a reward for defeating a Strike Boss and may also appear in other Nightmare Zones. The Exotic Fabricator can be used once, so choose wisely.
Nightmare Skills (Mid-Season)
Powerful new Skills that can be equipped in a new unique slot in addition to your Exotic Skills. Each Skill can be upgraded to unleash even more mayhem but choose wisely as you can only have one equipped. More information in the Season 02 Reloaded Blog.
Black Ops 7: Multiplayer Content
MULTIPLAYER CONTENT SUMMARY
Multiplayer Maps: The Multiplayer map pool expands with a huge selection of brand-new and returning favorites. Launch maps include Torment, Sake, Nexus, and the remastered Slums, while the Mid-Season adds Torque, Cliff Town (a reimagined Yemen), Mission: Peak, and the return of Grind and Firing Range.
Multiplayer Modes: A wide lineup of modes arrives throughout the season, led by returning favorites like Safeguard and Overdrive. In-Season additions include limited-time modes such as Luck Confirmed, Solo Hearts Moshpit, and Third Wheel Gunfight, with Gauntlet and Infected coming Mid-Season.
Black Ops 7 Ranked Play: Ranked Play returns as the definitive competitive experience for Black Ops 7, launching with the same rules, modes, maps, and Loadout restrictions as the CDL. Win 3 Placement Matches to receive a starting Rank and then earn SR (Skill Rating) after matches to progress your Rank. Unlock Ranked Play rewards such as Rank Skins, Rank Camos, Blueprints, and more by climbing the Ranks and racking up wins. Competitive integrity features keep matches fair and competitive.
New Scorestreak and Multiplayer Events: Jump into Multiplayer-focused Events offering new Weapon Blueprints, with a special Camo-focused Event allowing players to earn multiple Camos across all weapon classes. In the Mid-Season, earn the Lockshot Scorestreak — a smart pistol that locks onto and eliminates multiple targets at once.
Multiplayer Maps
Torment (Launch)
Brand-New, 6v6, Small-Sized
The tendrils have taken hold and blood rains from the sky in Torment, a new small-sized Multiplayer map. Atwood is at work here, attempting to extract C-link data, and created this “Torment”; a mix of David Mason’s memories and fears. Guild crates and shipping containers hang suspended in the air and tangled up in the sprawling root system, while glimpses of a chemical staging lab, quarantine signs, and hazardous materials suggest that there may be more than meets the eye in this hellish place.
Scale the Bloodfalls and enter a portal into the Basin, a blood-soaked arena branching off toward other portals transporting Operators to the center. Ambush and flank enemies on the other side and use the map’s plentiful cover points to defend against enemies attempting the same.
Sake (Launch)
Brand-New, 6v6, Medium-Sized
Fight now, celebrate later as Operators deploy to a Japanese sake factory in this mid-sized map featuring a Production facility, Depot, and Steaming Room. Visitors to the factory can learn about the brewing process through intricate Displays and within the Exhibit, with a Bar upstairs for thirsty patrons.
The various facilities are scattered across the open grounds, including a Loading Dock, an extensive Zen Garden, and a Roundabout entryway, creating pockets of conflict erupting throughout the map. Use your intel to pinpoint the hot zones and get in there to show them who’s boss.
Nexus (Launch)
Brand-New, 6v6/2v2, Small-Sized
Battle erupts in David Mason’s hallucination of a subzero testing facility where TVs with a red static signal are lodged into the ice. As Victoria Atwood tortures Mason’s mind to extract his C-Link data, this twisted vision takes shape in his psyche.
Navigate the nearby Cells where prisoners are held or head into the Tunnel and Mine giving entry to the underground facility. The nearly symmetrical map features an outer perimeter that loops around the central operation; use the available inroads to move between here and the outer loop, cutting down enemy combatants along the way.
Slums (Launch)
Remaster, 6v6, Medium-Sized
The fan-favorite Slums Multiplayer map first seen in Black Ops 2 returns! Duke it out around the central Plaza, one of the most iconic Multiplayer map locations in the Black Ops series, adjacent to the infamous Electronics chokepoint providing cover in a tight space at a meeting point between the middle and bottom lanes.
Engage in fierce urban combat across Upper Street and Lower Street or take to the top lane and ambush enemies from the Garage and Shops. Highly regarded by both casual and competitive players, Slums offers a true test of skill, no matter what your playstyle.
Torque (Mid-Season)
Brand-New, 6v6, Medium-Sized
Get into a high-speed foot chase on this map that recalls The Battle of Los Angeles in Black Ops 2. Fight along the main road, using the stranded vehicles along the way for cover, while looking for Wall Jump opportunities across huge slabs of rubble and freeway twisting up into the air.
Enter the Acropolis National Bank to engage in close quarters combat or traverse the thin ledge behind it to access the slanted roadway with overturned vehicles acting as platforms to help jump across a gaping chasm. In this surreal landscape, anything goes. Be ready for it.
Cliff Town (Mid-Season)
Remaster, 6v6, Medium-Sized
Overlook is a tightly packed urban Multiplayer map, first seen in Black Ops 2 as “Yemen,” now reimagined as a cliffside Avalon town while keeping the original map’s legacy intact. Expect a blend of narrow alleys with elevated vantage points and tight chokepoints, rewarding both aggressive pushes and savvy positioning. Its central crevasse and surrounding structures create dynamic combat spaces where SMGs, ARs, and sniper lines overlap, making every flank and rooftop fight memorable.
Mission: Peak (Mid-Season)
Brand-New Skirmish Map, 20v20
Gear up for a brand-new 20v20 Skirmish map bringing more large-scale confrontations to Multiplayer. Work to claim High Value Sectors dotted throughout the narrow medieval streets with a central, snaking road to navigate across, watching for snipers nestled across the terracotta tile rooftops. Around half of the perimeter is waterlogged, offering aquatic opportunities courtesy of the available Tactical Rafts, small harbor, and fishery warehouses on the lower rocky ground, below the main medieval settlement where deadly house-to-house combat rages.
Grind (Mid-Season)
Returning from Black Ops 6, 6v6, Medium-Sized
First seen in Black Ops 2, the legendary skatepark returns with the Mid-Season update. Take the fight inside the park and pro shop, or head outdoors to the expansive skate bowl and halfpipe, where open sightlines and vertical movement create constant opportunities. Use ramps and elevation to outplay opponents, chain together stylish eliminations, and pull off highlight-worthy plays, especially as this map benefits from a variety of Wall Jump opportunities across areas you’d normally clamber through.
Firing Range (Mid-Season)
Returning from Black Ops 6, 6v6, Small-Sized
The classic Firing Range map returns in its Black Ops 6 form, entering the Black Ops 7 map pool with Wall Jumps available for the first time. Expect heavy crossfire along the central Road as Operators battle for control of key vantage points, including the Tower and the upper levels of the Shoot House and Garage. Moving targets glide along their tracks behind the Office and in several other locations, offering a brief distraction while setting up your next engagement. For a less direct approach, break away from the center and head down the Dirt Road, staying alert for ambushes as you pass the Storage unit on the way through.
Multiplayer Modes
Along with a wide variety of Playlists, Moshpits, and Party Games, Black Ops 7 Multiplayer has plenty of new and returning Modes to look forward to throughout Season 02:
Safeguard (Launch)
Returning Mode
In this high-tension game mode not seen in many years, teams alternate escorting a non-combative robot into enemy territory along a set path. Fight off enemies to reach the robot’s destination near the defending team’s spawn. At least one Operator must be near the robot for it to continue down its path.
The defending team must work together to prevent the robot from reaching its objective within the round time limit. Stall the attacking team by downing Operators near the robot, halting its forward progress, and by unleashing damaging attacks on the robot itself, forcing it to shut down and reboot as the clock keeps ticking.
Successfully escorting or pushing back the robot awards a point to the winning team. If both teams score a point, Overtime begins, adding 60 seconds to the clock. The team who escorts the robot to its objective in the shortest amount of time wins the match.
Overdrive (Launch)
Returning Mode
Kick into overdrive in this charged up twist on Team Deathmatch, where every elimination earns stars that unlock powerful abilities, with medal-worthy eliminations awarding additional stars, based on the following parameters:
Earn 1 star for Basic Eliminations like finishing off an enemy with body shots.
Earn 2 stars for Core Medal Eliminations including headshots and melee attacks.
Earn 3 stars for completing Distinguished Medal Eliminations, reserved for the most impressive eliminations.
Earning stars also grants special Operator abilities, including the following:
1 Star: Awakened Senses: See enemies through walls and replenish your health after eliminating a target.
3 Stars: Physical Enhancements: Increased movement and reloading speed.
6 Stars: Augmented Handling: Improved hip-fire accuracy and improved sprint-to-fire and ADS speeds.
Acquiring all three buffs activates Overdrive, earning double the stars when eliminating enemies. If you get eliminated, or the elimination timer runs out, you’ll start back at your base abilities. The first team to collect the maximum number of stars wins.
Luck Confirmed (LTM, In-Season)
New Mode
Feeling lucky? Collect Lucky Pouches dropped from friendlies or an enemy to earn a bonus +100 Score for yourself and your team. The first team to collect enough Lucky Pouches will win the match and be the most prosperous in this Lunar New Year-themed twist on the classic Kill Confirmed mode.
Solo Hearts Moshpit (LTM, In-Season)
New Moshpit
Attention single players only: Expect a Moshpit during the days around Valentine’s Day especially for you, with respawn modes and a Party Size set to 1. All 6v6 maps will be available, with Team Deathmatch, Kill Confirmed, Domination, and Hardpoint in rotation.
Third Wheel Gunfight (LTM, In-Season)
Returning Mode
Who needs a date when you can grab your squad and dominate 3v3 with the return of Third Wheel Gunfight? The addition of an extra player on each side intensifies combat across the mode’s smaller map sizes. Will you spread out, maximizing map coverage, or stick together like lovebirds, winning or losing it all together as one?
Gauntlet (Mid-Season)
New Mode
Flex your skillset in the new Gauntlet mode, challenging teams to vie for victory over five different game modes, played one after the other. The team with the best results across all five modes is declared champion.
Similar to the Pentathlon mode in Black Ops 6, two teams of six compete through a series of modes. The first team to reach the Score Limit wins. The modes in question are Team Deathmatch, Domination, Kill Confirmed, Hardpoint, and an additional \[CLASSIFIED] mode. The mode changes every two minutes, and modes are chosen at random.
Infected (Mid-Season)
Returning Mode
Jump into this fan-favorite Party Game and face off against the undead or become one of them. Eliminated survivors become infected. Infect everyone or survive to the end to win.
For newcomers to the mode, a single player is randomly chosen to start as the infected following the match countdown. The infected player’s goal is to eliminate the remaining survivors; for each takedown, the fallen Operator will then join the ranks of the infected, while the remaining survivors must work together to fight them off until the match timer runs out. But this time, there’s a twist: when playing as an Infected, you can earn one of two Mutant Injection Scorestreaks to torment the Survivors. Become a Mangler or Disciple and cause some chaos.
Additional Loadout Content
Unholster the deadly Lockshot, acquire multiple targets, and take them all out one after the other with this new low-cost Scorestreak unlockable in the Mid-Season for use in Multiplayer and Zombies.
New Scorestreak
Scorestreak: Lockshot (Mid-Season)
Score: 450
Mastery Badges: Yes
A sleek smart pistol with 3 rounds that can lock onto multiple targets. A single trigger pull eliminates every locked target in quick succession. Unlock via Weekly Challenge.
Multiple enemy Operators in sight? No problem. With this smart gun in hand, you can bundle them up, fire, and hit all marked targets in the blink of an eye.
Overclock Abilities
· Multi-Lock: Adds one round to the magazine, allowing you to lock onto one additional enemy.
· Quick-Lock: Reduces enemy lock-on time.
Black Ops 7 Ranked Play (Launch)
The definitive Ranked Play experience returns for Black Ops 7! Compete using the same settings, maps, modes, and weapon restrictions as the Call of Duty League® to earn and progress your Rank and unlock exclusive Ranked rewards. Competition begins with the launch of Season.
Note: Read on, or consult the Competitive Settings Page of the Call of Duty League Website here, for the available Modes, Maps, Game Settings, and Restricted Items in this mode. In addition to Restricted Items listed on the Call of Duty League Website, any items not used by Pro players in CDL competition due to “Gentleman’s Agreements” between players (“GAs”) will be restricted in Ranked Play. This ensures that the Ranked Play experience matches what you see in official Black Ops 7 Call of Duty League competition as closely as possible.
Ranked Play: Overview
What exactly is Ranked Play?
· Play Like the Pros: Play competitive 4x4 matches using the same settings, maps, and mode, and restrictions as the Call of Duty League.
· Show Your Skill: Win 3 Placement Matches to receive a starting Rank and then earn SR (Skill Rating) after wins based on your performance to further progress your Rank. Losing matches deducts SR.
· Earn Rewards: Unlock exclusive Ranked Play rewards as you reach new Ranks or career win milestones. Rewards include Rank Skins, Rank Camos, Blueprints, and additional Ranked Play rewards each season.
Ranked Play Access: To ensure that everyone competing in Ranked Play has a baseline experience with Multiplayer, all players must earn 50 Wins in Matchmade Multiplayer games to unlock access to Black Ops 7 Ranked Play. Wins earned before the start of Season 02 count towards unlocking the mode. Wins in Party Game and Limited Time Modes do not count towards this unlock requirement. Then you’re ready to play.
Ranked Play Security Requirements
When Multiplayer Ranked Play launches in Season 02, RICOCHET Anti-Cheat™ will require a stronger form of Remote Attestation for PC players, in partnership with Microsoft. This extra layer of protection sets a new standard for Ranked Play, building on our existing TPM 2.0 and Secure Boot requirements.
If you’re a PC player and need more information about security requirements, click here\[CK1] .
Placement Matches
How you earn your starting Rank has changed in Black Ops 7 Ranked Play with the addition of Placement Matches! Placement Matches get you into higher Ranks significantly faster than in Black Ops 6 and make starting your Ranked Play career easier than ever. Players start Unranked and must win three Placement Matches to receive a starting Rank. After each Placement Match Win, your Minimum Starting Rank will update to show a projection of where you’re expected to place. Win three Placement Matches to receive your starting Rank and begin your climb!
SR (Skill Rating)
When you receive a starting Rank, you’ll also receive a starting SR (Skill Rating) number. Your SR directly corresponds to your Rank and Tier:
· Win to Earn SR: Earn SR after each Ranked Play win — the amount you receive is directly related to your performance in the match relative to the skill of the other players, your team’s margin of victory.
· How SR is Calculated: If you’re seeing large SR gains after wins, it’s a good indicator that the Skill Rating system considers you to currently be a lower Rank than you deserve to be based on your recent performances. Continue to win matches to increase your SR and climb towards promotion into higher Ranks.
· SR Losses: When you lose in Ranked Play, you’ll also lose SR. This is similarly determined by your performance and the other match factors outlined above.
· Loss Forgiveness: Occasionally, an SR Loss will be forgiven to minimize frustration and ensure a fair playing field:
o New Season Protection: Your first three Losses of the Season won’t result in SR Losses (kicks in after Placement Matches).
o Rank Up Protection: If you get promoted into a higher Rank, your first 3 Losses in that new Rank won’t result in SR Losses.
o Daily Loss Protection: Your first Loss of the Day won’t result in a SR loss.
o Matchmade Teammate Quit: To reduce the frustration of having to play shorthanded, you will not lose SR if you lose a match where a matchmade teammate quit while the match was in progress. This does not apply if a player in your party quits, however.
o Matchmade Teammate Rejoined: Your SR Loss is reduced in the case that a matchmade teammate quits but then rejoins the match later.
Ranks
Ranking System: Your SR directly corresponds to a Rank and Tier. Continue to win matches to increase your SR and work towards promotion into higher Ranks and Tiers:
· Bronze
· Bronze I: 0 SR | Bronze II: 300 SR | Bronze III: 600 SR
· Silver
· Silver I: 900 SR | Silver II: 1300 SR | Silver III: 1700 SR
· Gold
· Gold I: 2100 SR | Gold II: 2600 SR | Gold III: 3100 SR
· Platinum
· Platinum I: 3600 SR | Platinum II: 4200 SR | Platinum III: 4800 SR
· Diamond
· Diamond I: 5400 SR | Diamond II: 6100 SR | Diamond III: 6800 SR
· Crimson
· Crimson I: 7500 SR | Crimson II: 8300 SR | Crimson III: 9100 SR
· Iridescent
· 10,000 SR+
Top 250 Rank: Only the best of the best will claim a spot in the highest Rank: Top 250. Here players who’ve reached 10,000 SR (Iridescent Rank) are ranked by their current SR from #1-250. All Ranked players can follow along the battle for Top 250 #1 Overall via the Top 250 Leaderboard accessible via the Ranked Play menu. Active CDL Pros and CDL Broadcast Talent are visually called out in the Leaderboard with info cards so it’s easy to keep track of your favorite players and personalities over the course of the Season.
Hot Streak Flames: Win three matches in a row to earn a flaming Rank, which your teammates and rivals can see as one indication of your impressive skills! Continue winning to progress the Hot Streak Flames. Flames expire after a loss or after 72 hours.
Your Rank Each Season: Each Season of Ranked Play is its own skill journey and depending on your Rank you’ll need to re-place at the start of a new Season:
· Bronze, Silver, and Gold Players: Your Rank and SR are not impacted at the start of a new Season, and you can continue where you left off at the end of the previous Season.
· Platinum+ Players: You must win one Placement Match to get placed into a Rank and start the new Season.
Competitive Integrity Solo & Duo Parties Only in Higher Ranks: To ensure a fair playing field for players in the Top 250 and highest Ranks, only parties of 1-2 players will be allowed to form in Crimson Rank or above. Players in Diamond Rank or below will continue to be able to form 1-4 player parties as long as they fit within the Party Skill Restrictions:
· Crimson Rank and Above: Can only form 1-2 player parties. Can only form parties with players within 1 Rank.
· Diamond Rank: Can only form parties with players within 2 Ranks.
· Bronze-Platinum Rank: No Party Skill Restrictions.
· 4-Player Parties: Can form Ranked parties with any combination of Ranks as long as all players are Diamond Rank or below. Party will matchmake based on the highest Rank in the party.
Map and Mode Veto: Before each Ranked match, three map and mode combinations are presented in the Lobby and Ranked Play teams can vote to veto one of the presented options. After both teams make their veto pick, the remaining option is selected. If both teams veto the same option, the match’s map/mode will be randomly selected out of the two non-vetoed options.
Forfeit: Vote with your team to end a match early if your team is getting blown out, or you’ve lost a teammate. All teammates must vote for the Forfeit. Forfeited matches count as a standard loss and do not result in SR penalties or suspensions. Forfeit becomes available in the Options Menu at a designated point in each mode:
· Hardpoint: Winning Team reaches 100 Points
· Overload: After the First Round
· Search & Destroy: After the Third Round
Rules and Restrictions Overview
It’s important you understand the ruleset of Ranked Play before you challenge the best Call of Duty players to a match or two:
· Loadout and Restrictions: All Loadout content is unlocked in Ranked Play to ensure a fair playing field. Some items are restricted based on CDL rules and “Gentleman’s Agreements” (“GAs”) as decided by the CDL Pro player community:
· Weapons: Only Assault Rifles, SMGs, Pistols, and Melee are allowed in Ranked Play. Snipers can be used in Search & Destroy but are restricted in Hardpoint and Overload. Individual Weapons in each of the above Weapon Classes are also restricted based on CDL Rules and “GAs”.
· Attachments: Many Weapon Attachments are restricted in Ranked Play and cannot be used. You may bring a Weapon Builds with restricted Attachments into your Ranked Play Loadouts, but the problematic Attachment will be flagged and removed if you try to use it in-game.
· Equipment, Field Upgrades, Perks & Scorestreaks: Individual Loadout and Scorestreak item types are also restricted for use in Ranked Play based on CDL Rules and “GAs.”
· Wildcards: Only the Perk Greed Wildcard is currently allowed in Ranked Play according to CDL Rules and “GAs.” All other Wildcards are restricted.
· Perk Combat Specialties: Core and Hybrid Perk Specialties are not used in Ranked Play and will not activate.
· Overclocks: Overclocks are not used in Ranked Play.
· Friendly Fire: Watch where you’re aiming! Friendly fire is enabled in Ranked Play.
· Suspensions and Penalties: Disconnecting from matches, friendly fire, and inactivity will incur SR Penalties and Suspensions.
Ranked Play: Available Maps and Modes
It’s important to know the available weaponry and Equipment you’re able to use in Ranked Play at launch, as well as the confirmed maps and modes:
· Available Maps: Blackheart, Colossus, Den, Exposure, Raid, Scar.
· Available Modes: Hardpoint, Overload, Search & Destroy.
Available Maps per Mode
\[\[BEGIN TABLE]]
Map Search & Destroy Overload Hardpoint
Blackheart No No Yes
Colossus Yes No Yes
Den Yes Yes Yes
Exposure Yes Yes Yes
Raid Yes No No
Scar Yes Yes Yes
\[\[END TABLE]]
Note: For granular detail on exact settings for the Ranked Play Modes, check the Game Settings section of the Competitive Settings Page of the Call of Duty League Website here,
Ranked Play Rewards
There are three types of rewards to earn for playing Black Ops 7 Ranked Play:
· Rank Skins: Show off your Rank wherever you play! Instantly unlock a set of Male and Female Home and Away Competitor Skins when you are placed in or reach Gold Rank and higher.
· Win Challenges: Win Ranked matches to reach Career Win milestones and unlock a variety of rewards including the “BO7 Ranked Competitor” Skin, “Pro Issue M15 Mod 0” Blueprint, Win Tracker Gunscreen, and more.
· Seasonal Rewards: Each new Ranked Play Season in Black Ops 7 will introduce additional Rank Camos to earn during that Season only, as well as additional Weapon Blueprint, Calling Card, and additional rewards.
Ranked Play Career: Win Challenges and Rewards
The following rewards are available as you continue to rack up Wins across all Ranked Play Seasons:
· 3 Wins: “2035 Competitor” Emblem
· 10 Wins: “BO7 Ranked Competitor” Operator Skins (four separate Skins, Home Male and Female, Away Male and Female).
· 20 Wins: “Pro Issue M15 MOD 0” Assault Rifle Blueprint
· 30 Wins: “Win & Streak Tracker” Gun Screen
· 40 Wins: “Main Stage” Loading Screen
· 50 Wins: “50 Ranked Wins” Weapon Camo
· 100 Wins: “100 Ranked Wins” Weapon Charm
· 250 Wins: “250 Ranked Wins” Large Decal
· 500 Wins: “500 Ranked Wins” Animated Calling Card
· 1000 Wins: “1000 Ranked Wins” Animated Emblem and “1000 Win Knife” Knife Blueprint
Ranked Play Career: Rank Skins
The following Operator Skin rewards are available across all Ranked Play Seasons. The reward Skins include four different Skins (Home Male and Female and Away Male and Female), and are awarded when you are placed in or reach each designated Rank:
· Reach Gold Rank: Gold Competitor (4x Skins)
· Reach Platinum Rank: Platinum Competitor (4x Skins)
· Reach Diamond Rank: Diamond Competitor (4x Skins)
· Reach Crimson Rank: Crimson Competitor (4x Skins)
· Reach Iridescent Rank: Iridescent Competitor (4x Skins)
Additionally, players who finish a Season in the Top 250 Rank will receive a set of Top 250 Competitor Skins, with the player who finishes 1st overall in the Season being the only individual player that Season to receive the most exclusive and hard-fought Skin available in Call of Duty:
· Finish a Season in the Top 250 Rank: Top 250 Competitor (4x Skins)
· Finish a Season at Top 250 #1 Overall: Top 250 Champion (4x Skins)
Season 02: Seasonal Rewards
The following Weapon Camos, Blueprint, Large Decal, and Calling Cards are only available during Season 02:
· 10 Wins: “Pro Issue Dravec 45” SMG Blueprint (Dravec 45)
· 100 Wins: “100 Season 2 Wins” Large Decal
· Reach Silver Rank in Season 02: “Ranked Season 02 — Silver” Calling Card
· Reach Gold Rank in Season 02: “Ranked Season 02 — Gold” Calling Card, and “Ranked Season 02 — Gold” Weapon Camo (Universal).
· Reach Platinum Rank in Season 02: “Ranked Season 02 — Platinum” Calling Card, and “Ranked Season 02 — Platinum” Weapon Camo (Universal).
· Reach Diamond Rank in Season 02: “Ranked Season 02 — Diamond” Calling Card, and “Ranked Season 02 — Diamond” Weapon Camo (Universal).
· Reach Crimson Rank in Season 02: “Ranked Season 02 — Crimson” Calling Card, and “Ranked Season 02 — Crimson” Weapon Camo (Universal).
· Reach Iridescent Rank in Season 02: “Ranked Season 02 — Iridescent” Animated Calling Card, and “Ranked Season 02 — Iridescent” Weapon Camo (Animated, Universal).
· Finish Season 02 at the Top 250 Rank: “Ranked Season 02 — Top 250” Animated Calling Card, and “Ranked Season 02 — Top 250” Weapon Camo (Animated, Universal).
· Finish Season 02 at the Top 250 Rank: #1 Overall: “Ranked Season 02 – Top 250 Champion” Animated Calling Card.
New Multiplayer-related Events (Launch, In-Season)
Check out the Events section later in this blog for a complete run-down of all Season 02 Events. Here are the Events related to Black Ops 7 Multiplayer:
· Escalation Directive Event: Earn up to eight Universal Camos by completing Weapon Class Camo Challenges across all modes, including Multiplayer.
· Hunt or Be Hunted Leaderboard Event: Earn rewards by playing and completing challenges. Your score determines your position on a 30-player leaderboard. Earn up to 13 rewards, including two Universal Camos and a Weapon Blueprint.
· Additional Events (Mid-Season): Expect additional Events and Challenges at Mid-Season.
The higher your placement in Leaderboard Events, the greater the rewards you’ll earn when the event ends.
Call of Duty: Black Ops 7 Zombies
ZOMBIES CONTENT SUMMARY
New Survival Map: Mars: The fourth Survival map drops players into an ancient temple buried beneath the sands of the red planet. Fight through relentless waves where players face the culmination of the Astra Malorum Main Quest, accessing helpful machines, one with Wonder Weapon potential, and push into deep rounds to earn unique rewards.
Zombies Modes: Cursed Survival and Starting Room: Fresh Zombies modes arrive at launch, each testing survival skills in different ways. Cursed Survival challenges players across all Survival maps with a pistol start, limited HUD, and a BO3-inspired points system, while Starting Room traps crews in a sealed map entrance where endurance and skill are the keys to unlocking rewards.
Mid-Season Round-Based Map and New GobbleGum: The narrative deepens in the Mid-Season as the crew’s fate after Astra Malorum leads them toward the new Round-Based Zombies map Paradox Junction, as well as a new Scorestreak, and the new Turncoat GobbleGum, allowing nearby zombies to fight on your behalf.
Zombies Events: Expect multiple Zombies-focused Events, including Mars Survival and Dead Ops Arcade Leaderboard Events that reward players based on their Highest Round Reached (Survival) and High Score (DOA 4). Compete to earn Universal Camos, Weapon Blueprints, and other rewards, with a special Camo-focused Event allowing multiple Camos across all weapons!
Survival Map: Mars (Launch)
An ancient temple sunken into the alien sands of the Red Planet is the place to fend off hordes of cosmic cannibals, and the Astra Malorum boss arena is the location for the fourth Survival map. Expect the Pack-a-Punch, Der Wunderfizz, Mystery Box (with a chance to grab the LGM-1 Wonder Weapon), and other machines and Wall Buys within this foreboding zone, with the occasional Uber Klaus appearance for an added challenge in high rounds. Survive for as long as you can and earn the following rewards:
· “Decaying Orbit” Animated Emblem and 1,000 XP (reach Round 10).
· “Phase 5” Weapon Charm and 2,500 XP (reach Round 25).
· “Gift Card” Ultra GobbleGum and 5,000 (reach Round 50).
Zombies Modes
Cursed Survival (Launch)
New Mode
Test your zombie-slaying limits while gaining the benefits of Golden Armor, Pack-a-Punch IV, and Ultra Weapon Rarity, as Cursed Survival arrives to all four maps. Accessible across Vandorn Farm, Exit 115, Zarya Cosmodrome, and Mars at launch, defeat rounds of fetid foes starting with only a pistol, limited HUD, and a Black Ops 3-inspired points system.
Simply choose the Relics you’ve unlocked in Cursed on the existing Round-Based Zombies maps to increase the difficulty, then survive for as long as you can. The rewards are more than simple bragging rights and include highly prized Relic Charms!
Vandorn Farm Cursed Survival Rewards:
· “Hidden Power” Ultra GobbleGum and 10,000 XP (reach Round 100 with Tier I Relics).
· “Wonderbar!” Ultra GobbleGum and 20,000 XP (reach Round 100 with Tier II Relics).
· “Blood Vials” Weapon Charm and 30,000 XP (reach Round 100 with Tier III Relics).
Exit 115 Cursed Survival Rewards:
· “Reign Drops” Ultra GobbleGum and 10,000 XP (reach Round 100 with Tier I Relics).
· “Near Death Experience” Ultra GobbleGum and 20,000 XP (reach Round 100 with Tier II Relics).
· “Dragon Wings” Weapon Charm and 30,000 XP (reach Round 100 with Tier III Relics).
Zarya Cosmodrome Cursed Survival Rewards:
· “Time Out” Ultra GobbleGum and 10,000 XP (reach Round 100 with Tier I Relics).
· “Wonderbar!” Ultra GobbleGum and 20,000 XP (reach Round 100 with Tier II Relics).
· “Rocket” Weapon Charm and 30,000 XP (reach Round 100 with Tier III Relics).
Mars Cursed Survival Rewards:
· “Hidden Power” Ultra GobbleGum and 10,000 XP (reach Round 100 with Tier I Relics).
· “Reign Drops” Ultra GobbleGum and 20,000 XP (reach Round 100 with Tier II Relics).
· “Golden Spork” Weapon Charm and 30,000 XP (reach Round 100 with Tier III Relics).
Starting Room (Launch)
Returning Mode
The returning fan-favorite Zombies mode from Black Ops 6 returns permanently. Survive against the horde in Starting Room, where the crew is trapped in the starting area of a Round-Based Zombies map armed only with the resources and machines available in the area. All doors are sealed, and there are no avenues of escape. Starting Room Mode kicks off on Ashes of the Damned and Astra Malorum, with more maps to come! Expect additional rewards for those skilled enough to survive:
Ashes of the Damned Starting Room Rewards:
· “Near Death Experience” Ultra GobbleGum and 1,000 XP (reach Round 10).
· “Noir Bash” Calling Card and 2,500 XP (reach Round 25).
· “Colorful Bash” Calling Card and 5,000 XP (reach Round 50).
Astra Malorum Starting Room Rewards:
· “Hidden Power” Ultra GobbleGum and 1,000 XP (reach Round 10).
· “Noir Stand Off” Calling Card and 2,500 XP (reach Round 25).
· “Vivid Stand Off” Calling Card and 5,000 XP (reach Round 50).
New Scorestreak
Scorestreak: Lockshot (Mid-Season)
Score: 450
Mastery Badges: Yes
A sleek smart pistol that locks onto multiple targets when you ADS. A single trigger pull kills all locked targets in quick succession.
Multiple rotting sacks of shambling flesh in your vicinity? With this smart gun wielded, you can target the enemies you want immediately and then dispatch them moments later.
New GobbleGum (Mid-Season)
Chew on a new Rare GobbleGum in the Mid-Season as you bring more than a weapon with you. Charm up a trio of brain-rotted shambling friends as you head into your next undead brawl!
Turncoat (New, Rare GobbleGum)
Type: Instant
Zombies Description: Nearby zombies are charmed.
DOA 4 Description: Nearby zombies are temporarily turned to do your bidding.
Prepare to Enter Paradox Junction (Mid-Season)
After freeing Caltheris from her bonds at the culmination of Astra Malorum’s Main Quest, the crew was pulled down into the sands of Mars, and are now stranded out of time, watched over by the malevolent Warden. What foul entities, otherworldly weaponry, and other surprises await? Expect a deeper dive into Paradox Junction in the Season 02 Reloaded Blog closer to the launch of the next chapter in the story.
New Zombies-related Events (Launch, In-Season)
Check out the Events section later in this blog for a complete run-down of all Season 02 Events. Below is confirmation of Events linked to Black Ops 7 Zombies:
· Escalation Directive Event: Earn up to eight Universal Camos by completing Weapon Class Camo Challenges across all modes, including Zombies.
· Mars Leaderboard Event: Your highest round achieved on Mars Survival determines your position on a 30-player leaderboard. Also earn rewards for completing challenges. Up to 13 rewards, including two Universal Camos and a Weapon Blueprint.
· Dead Ops Arcade Leaderboard Event: Your highest score in DOA 4 determines your position on a 30-player leaderboard. Expect to earn rewards for completing challenges as well. Up to 13 rewards, including two Universal Camos and a Weapon Blueprint.
· Additional Events (Mid-Season): Expect additional Events and Challenges at Mid-Season.
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