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Counter-Strike 2 Update

\[ MAPS ]

Cache


  • Map-wide clipping fixes and geometry polish.


  • Fixed some spots where bomb would be unreachable when dropped.


  • Fixed dynamic shadows breaking in some spots.


  • Fixed some surface sound types.


\[ ANIMGRAPH 2 ]


  • Fixed hand popping when counter-strafing with a grenade equipped.


\[ MISC ]


  • Limit aim punch to 90 degrees.


  • Added secondary intersection trace for partially-occluded thirdperson weapons.


  • Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.


  • Fixed issue that caused defuse-cables from completely occluded players to also be occluded.


  • Fixed 'FATAL ERROR: Failed to on-demand compile shader' affecting some older GPUs.

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