Hey, everyone,
We have deployed Patch 0.4.7.0 to the live servers. If the update does not appear automatically, please restart Steam to trigger the download.
For a quick summary of what's new, watch this VIDEO DEVLOG or read the full CHANGELOG below:
Overview
Patch 0.4.7.0 brings improvements to the tutorial. We have simplified tasks and improved the flow from the moment players land in Lamang until they return to the base camp. The patch also includes numerous bug fixes, most notably fixes for players becoming vulnerable to friendly fire while vaulting in the base camp and falling underground after exiting a helicopter. The full list of changes follows below.
Changelog
Animations
Fixed an issue where players could not quickly transition from sprint to prone
Fixed an issue where the character's pose broke after vaulting a high obstacle and remaining stationary
Fixed an issue where a grenade became stuck in the player's hand after pulling the pin and then opening and closing the game menu
Fixed an issue where the character's hand was in an incorrect position if the player performed the sit emote while aiming down sights with Press to Toggle enabled
Fixed an issue where the bolt release animation was missing after replacing an empty internal magazine in the SKS with a full one
Fixed an issue where an incorrect animation transition was used for NPCs when entering combat
Fixed an issue where the character's eyebrows reacted excessively to the wind
Fixed an issue where the Vietnam US Army trousers reacted excessively to the wind
Fixed an issue where the character could become unresponsive to controls after vaulting two obstacles in a row
Fixed an issue where players became vulnerable to friendly fire in the base camp while vaulting
Fixed an issue where some stims could not be placed into med kit containers
Fixed an issue where boss Yen's fire rate did not match his equipped M700 bolt-action rifle
Fixed an issue where miscellaneous items could be placed inside a wallet, a tactical wallet, or a Kombat Folder
Fixed an issue where players could place an item currently being repaired into their equipment under specific circumstances
Fixed an issue where the Loot option was displayed for friendly corpses in PvE
Fixed an issue where players could pick up thrown grenades and prevent them from exploding
Fixed an issue where shot impact effects appeared in incorrect positions while players were flying in a helicopter
Fixed an issue where the marker for the "Voices from the Stars" task disappeared after accepting it
Fixed an issue where the "Line in the Sand" task had incorrect objective text
Fixed an issue where enemy kills in Savanpha Village did not count toward the "Free Real Estate" task
Fixed an issue where reputation rewards for selected long-term contracts could show decimal numbers
Fixed an issue where the final objective of the "Rat's Nest" task did not unlock if players started the task before updating to version 0.4.6.0
Fixed an issue where the map waypoint did not lead directly to the task item for the "First Recon" task
Fixed an issue where the combat waypoint for selected tutorial missions disappeared after redeployment
Fixed an issue where opening the map using F1 from the messenger pop-up did not work during tutorial tasks
Fixed an issue where interacting with the "First Recon" task item before accepting the task blocked UI interactions
Fixed an issue where the tutorial hints did not restart after reconnecting
Updated the "Secret Compassion" task during the tutorial to contain only one subobjective
Updated task attachments for selected tasks to present the objectives more clearly
Implemented a new tutorial tooltip overlay with explanations
Improved the tutorial areas by adding more cover, simplifying objectives, and adjusting enemy placement for a smoother playthrough
Added additional ammo spawn locations to the "Little Bird Down" task areas
Added a notification informing DLC owners that they will receive their rewards at the end of the tutorial
Added a tutorial introduction screen
Added new hints to explain how the task panel works
Fixed an issue that prevented a squad leader from promoting another squad member to leader while in the main menu
Fixed an issue where players were displayed as offline in the squad panel
Fixed an issue where connection problems could cause squad status desynchronization
Fixed an issue where players could receive duplicate notifications about a friend coming online
Fixed an issue where the Faction Chat and Twitch Chat channels did not remain pinned to the top of the messenger after restarting the game
Fixed an issue where actions selected in the player detail menu did not work while in a helicopter
Fixed an issue where the weapon detail window highlighted a weapon part slot as compatible while dragging an incompatible part
Fixed an issue where the weapon attachment durability icon in the Quick Access Menu did not accurately reflect the attachment's durability
Fixed an issue where the mortar countdown timer did not update properly
Fixed an issue where the order of vendors on the Statistics screen was inconsistent between the main menu and while deployed
Fixed an issue where players could dismiss the post-wipe warning message by pressing the Escape key
Fixed an issue where the "Complete" button in the task details window became inactive after switching between tasks
Fixed an issue where the task area markers sometimes incorrectly displayed the status as Completed
Added a loot panel notification informing players that they do not have enough space to pick up an item
Adjusted the default map controls so pressing M opens the map and holding M opens the minimap
Fixed an issue where players could be visible through a closed window at the Winchester COP when viewed from long distances
Fixed an issue where the weapon model could disappear if a player tabbed out during a healing animation in full-screen mode
Fixed an issue where the grenade model might become invisible after canceling a healing animation
Fixed an issue where vegetation looked pixelated when viewed at high zoom from long distances
Fixed an issue where all color variations of the Leo Vented gloves used the same black texture
Adjusted the smoke from the crashed helicopter to make it more visible from a distance
Fixed an issue where players could not fire from the hip while moving forward, leaning, and holding the sprint key
Fixed an issue where players were unable to perform a magazine check with the weapon in a low-ready position
Fixed an issue where aiming a canted weapon with NVGs equipped moved the weapon to an incorrect position
Fixed an issue where the scope could clip into the camera when transitioning between aiming down sights and sprinting
Fixed an issue where the minimum zoom level was set incorrectly for the Nightforce ATACR scope
Fixed an issue where the fire rate value in the weapon detail window changed unintentionally while attaching a magnifier
Fixed an issue where the SA Vz. 58 Zendl had an incorrect weight
Fixed an issue where FDE variants of several weapon base parts could not be placed into the Weapon Parts Crate
Fixed an issue where players could fall off the map after exiting the helicopter if their connection was unstable
Fixed an issue where players could climb the mountains around the Mithras base camp and snipe players or guards inside the camp
Fixed an issue where a code-protected door in YBL-1 could be kicked open without entering the code
Fixed an issue where random loot sometimes spawned twice at the Wildcat COP
Fixed an issue where a loot point was placed incorrectly at the Eagle COP
Fixed an issue where mortar shells exploded too high above the surface near waterfalls in Midnight Sapphire
Fixed an issue where some light switches did not control any lights in the Midnight Sapphire Office
Fixed an issue where a car was embedded too deeply in the terrain near Midnight Sapphire
Fixed an issue where bullets could pass through some floors in Midnight Sapphire
Fixed various crashes
Updated the recommended NVIDIA driver version to 610.62
Re-enabled the DLSS sharpness slider in the graphics menu
Adjusted the default equipment arrangement to give players more inventory space for ammo
Fixed the following locations where players could get stuck:
Blue Lagoon area
Inside the Kapu Boat Rental building (209, 122)
Between a rock and a tree near the Japanese bunker (203, 121)
Fort Narith area
Between logs at the Xiong Family Farm (146, 130)
Sawmill area
Between logs and a tree in the Sawmill compound (138, 143)
In the outdoor area at the LLA Camp Seliphab (129, 151)
Starter Towns
In a small gap between rocks near the criminal hideout
Tiger Bay area
In a prone position after vaulting a fence near the Municipal Office Building (199, 129)
YBL-1 area
In the ground at the Storage Entrance, potentially causing players to fall underground (142, 122)
Under a house at Secluded Farm (169, 130)
Note: The new onboarding is available only on completely fresh accounts. It will not appear on existing accounts, even after wiping your current character.
If you encounter any issues, please report them to our support team.
Thank you for your feedback. We are deeply grateful for your support!
Every Move Matters,
MADFINGER Games Team
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