\[ GAMEPLAY ]
\[ MAPS ]
Cache
Shelter
\[ MAP SCRIPTING ]
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Fixed a case where grenades could be thrown through level geometry
\[ MAPS ]
Cache
Fixed various gaps in map
Fixed collision in various spots across map
Fixed flickering on some assets
Removed boost spot in Outside A
Shelter
Updated to the latest version from the Community Workshop (Update Notes)
\[ MAP SCRIPTING ]
Added Instance.TracePlayer
Added Instance.OnWeaponPickup
Added Instance.OnBombExplode
Added Instance.SpawnGrenadeProjectile
Added dropper to Instance.OnWeaponDrop event
Added hitEntity to Instance.OnGrenadeBounce event
Added normal to Instance.OnGrenadeBounce event
Added CSGrenadeProjectileBase.GetGrenadeType
Added CSGrenadeProjectileBase.GetThrower
Added CSGrenadeProjectileBase.Detonate
Added CSPlantedC4.IsBombsiteA
Added CSPlantedC4.IsBombsiteB
Added CSPlantedC4.GetPlanter
Added CSPlantedC4.GetDefuser
Added CSPlantedC4.IsActive
Added CSPlantedC4.IsExploded
Added CSPlantedC4.IsDefused
Added CSPlantedC4.GetPlantTime
Added CSPlantedC4.GetExplodeTime
Added CSPlantedC4.GetDefuseStartTime
Added CSPlantedC4.GetDefuseFinishTime
Added CSPlayerPawn.HasDefuser
Added CSPlayerPawn.SetHasDefuser
Added CSGrenadeType enum
Fixed a bug where Instance.RegisterCheatCommand would not work on script reload.
Deprecated bounces from Instance.OnGrenadeBounce event.
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