CALLING ALL PILOTS! Alongside Update 10.6, we’ve spun up a 10.6-compatible branch that enables multi-device HOTAS and TrackIR™ support for your flight peripherals.
It is VERY important to note that this is a *HIGHLY* experimental branch that has not been fully tested. Issues are likely to arise, but we hope releasing this build gives us an early opportunity to collect community feedback and work with all of you to iterate and improve the system.
UPDATE NOTES
Added multi-device input support for helicopters:
Under “Controls” -> “Keyboard & Mouse” -> “Helicopter Axes” you can bind axes and tune response curves.
You can bind joystick and other input device buttons to actions in the “Gamepad” controls menu.
TrackIR™ support for helicopters:
In the “Game” settings menu under “Helicopters”, you can now toggle “Use TrackIR in Helicopter” to enable 6 degrees of freedom head tracking. You must have the TrackIR™ software running alongside the game.
Known Issues:
You can not bind joystick buttons to load and unload supplies yet.
The “reset defaults” button does not reset the axes response curves.
The initial collective value is not reflected when a helicopter is first started. Successive collective inputs will be received.
ACCESSING THE BETA BRANCH
From your Steam library:
Right-click the Squad app in your steam library and select “Properties…”
Select “Game Versions & Betas”
Under the Selected Game Version section, select the “squad_pilot_testing” branch
This branch will be compatible with live 10.6 servers so you can try these features out in a real game!
FEEDBACK & DISCUSSION
While you are welcome to discuss the changes in the attached discussions thread, we’d also love to hear from you over on Discord, where we’ve created a dedicated discussion forum:
If you run into issues or have feedback for these controls, please let us know!
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