Welcome back to The Wrench! Here we show off the latest in Squad modding.
We’ve had so many amazing submissions that we’ve had to split the Wrench into multiple parts:
What follows is part 1, mods and Fireteam missions created by talented Squad modders! Make sure to check them out and show your support!
Interested in making mods? Check out the Squad Modding Discord here:
https://discord.gg/dg2NdXKwBP
Squad Esports by Rycave/Squad Esports Team
https://steamcommunity.com/sharedfiles/filedetails/?id=3661196801"The most comprehensive and polished caster and admin camera mod designed primarily for the competitive Squad scene, while also being suitable for public server use. Initially designed by OzzyQQ, but now owned and updated by Rycave for the Squad Esports Team.
The mod adds a polished broadcast-style UI and a wide range of tools to improve spectating, casting, match administration and post-match analysis.
Features include:
The overall aim is to make Squad easier to follow, administer and broadcast by giving admins, casters and organisers more information and better visibility during live matches, while also improving the viewing experience for spectators.
The mod is also integrated with https://SquadEsports.com, the most comprehensive competitive platform ever built for Squad. The website supports the broadcast and tournament ecosystem with live-updating pre-match graphics, league tables, team and player profiles, detailed statistics, player leaderboards, match history and tournament infrastructure. Together, the website and caster mod provide an end-to-end platform for operating, presenting and following competitive Squad.”
LINKS:
Discord - https://discord.gg/KfsYjdRjTC
Website - https://squadesports.com
THE BEST AIM MAP by АМ НЯМ
https://steamcommunity.com/sharedfiles/filedetails/?id=3654955381“The mod creates a full‑fledged training ground for practicing shooting and aiming. Players have nowhere to practice without the risk of letting the team down in real combat, and this mod fills that need.
Bot modes:
Training settings:
Bundeswehr Mod by BW Mod Team
“The Bundeswehr Mod aims at introducing the Bundeswehr 2020s Standard to SQUAD with multiple Bundeswehr Subfactions, the 6x6 km Fulda Gap Map, a custom-made Central European level asset kit, NATO Bunkers, modern trenches and some unique new game mechanics, such as destructible environment, auto zeroing, double optics and more.
With this Wrench, the Team is sharing news about their new H145M light helicopter family in addition to their NH90 Medium Helicopter variants, a WIP of their coming Puma IFV and their finished M113 Panzermörser with 120 mm Tampella Mortar, including a new, unique, detailed interior.
Their next Blogpost will drop in the autumn of 2026, and it will bring news about the next round of open playtests for Q4 of 2026!”
LINKS:
Discord - https://discord.gg/6xDRHx7
Platoon Operations by harryhoot1
https://steamcommunity.com/sharedfiles/filedetails/?id=3723565664
“Halloween Missions have been added in the Fireteam Mission Pack”
Last call by Leviafan
“This is a completely new game mode that shifts the focus from coordinated teamwork between 50 players—a rare pleasure on public servers—to your own small squad, whether that’s a clan or a group of friends.
It puts you at the heart of a battle where the goal isn’t to kill other players. You can win without firing a single shot. Instead, it’s about coming up with the best plan, choosing the best route, and being the fastest—or the most cunning.
The mode pushes players to make decisions, make mistakes, and value their soldiers’ lives. Because only when something matters do you feel the thrill of gaining it—or the pain of losing it."
LINKS:
Discord - https://discord.gg/HmCp2jVc7F
Website - https://lastcallgame.fun
World Destruction by Kombikorm
https://steamcommunity.com/sharedfiles/filedetails/?id=3822289328"World Destruction makes trees, bushes and fences react to explosions and ground vehicles, allowing players to reshape vegetation cover and open gaps in fence lines.
Tree durability is based on trunk thickness, while blast damage depends on munition type and distance and accumulates across hits. Supported trees fall with physics and remain as fallen trunks that further explosions can destroy; a sufficiently powerful single hit destroys a tree outright. Explosions also destroy bushes and can tilt or destroy fences. Ground vehicles can knock trees down and flatten bushes, depending on the vehicle and the vegetation.
The destruction state is controlled by the server and replicated to players, including those who join later.
Released on 18 October 2026 as a beta. Falling trees do not yet hurt soldiers or damage vehicles, and some trees on a few maps are not yet destructible."
Southeast Asian Rebels Mod by Rookheim
"Although very intermittent, work has continued on the Southeast Asian Rebels (SEAR) faction, a mod which intends to add a new irregular force to the faction roster. Since the last The Wrench submission, I've been mostly focusing on learning animation in order to be able to implement a few brand new weapons for the faction. So far, these include the exceptionally controllable U100 Mk. 3 light machine gun and the FN FNC rifle, whose (WIP) animations can be viewed in the brief reel below. I am very much an amateur, so feedback and critique is welcome."
"Since last time I've also received some help with the project, so I would like to shout out Gull Studios (check out his Squad cinematics on YouTube) for creating 2D art for the unit icons and some animations, as well as indi, who has recently lent some of his hard surface modelling skills for the project.
If you have any inquiries about the mod or would like to help out, feel free to reach out to my Discord handle: rookheim."
That’s it for Part 1! We’ll be back next week with Part 2: SDK art and cinematics!
What mods are you going to try out? Let us know in the comments!
Interested in making mods? Check out the Squad Modding Discord here:
https://discord.gg/dg2NdXKwBP
Continue reading...
We’ve had so many amazing submissions that we’ve had to split the Wrench into multiple parts:
Part 1 - Main game mods and Fireteam Missions
Part 2 - SDK art and Cinematics
Part 3 - Main game mods and Fireteam Missions
What follows is part 1, mods and Fireteam missions created by talented Squad modders! Make sure to check them out and show your support!
Interested in making mods? Check out the Squad Modding Discord here:
https://discord.gg/dg2NdXKwBP
Squad Esports by Rycave/Squad Esports Team
https://steamcommunity.com/sharedfiles/filedetails/?id=3661196801"The most comprehensive and polished caster and admin camera mod designed primarily for the competitive Squad scene, while also being suitable for public server use. Initially designed by OzzyQQ, but now owned and updated by Rycave for the Squad Esports Team.
The mod adds a polished broadcast-style UI and a wide range of tools to improve spectating, casting, match administration and post-match analysis.
Features include:
Enhanced admin camera UI
Killfeed
Map-based teleportation
First-person target camera
Vehicle and vehicle component health displays
Team statistics including kills, deaths, revives, incapacitations and vehicles destroyed
HAB spawn-block radius visualisation
Rally burn-range visualisation
Ability to make walls transparent for improved spectator visibility
Custom team/community name, tag and logo upload and displayed
Flag capture progress UI
Detailed player HUD showing health, role, equipped weapon, magazine and ammunition
Individual player combat statistics
Final scoreboard data automatically written to the server files
Ability to select other admin cam perspectives
Select which round is being played
Display previous round's tickets
The overall aim is to make Squad easier to follow, administer and broadcast by giving admins, casters and organisers more information and better visibility during live matches, while also improving the viewing experience for spectators.
The mod is also integrated with https://SquadEsports.com, the most comprehensive competitive platform ever built for Squad. The website supports the broadcast and tournament ecosystem with live-updating pre-match graphics, league tables, team and player profiles, detailed statistics, player leaderboards, match history and tournament infrastructure. Together, the website and caster mod provide an end-to-end platform for operating, presenting and following competitive Squad.”
LINKS:
Discord - https://discord.gg/KfsYjdRjTC
Website - https://squadesports.com
THE BEST AIM MAP by АМ НЯМ
https://steamcommunity.com/sharedfiles/filedetails/?id=3654955381“The mod creates a full‑fledged training ground for practicing shooting and aiming. Players have nowhere to practice without the risk of letting the team down in real combat, and this mod fills that need.
Bot modes:
Static targets — bots stand still, and the distance to them can be freely adjusted.
Dynamic targets — bots run around, with flexible settings: number, randomness of movement, speed, HP pool.
Equipment with bots — various equipment with bots inside moves around the training ground, and you can kill them. The equipment model, movement speed, and the positions where the bots are located can be configured.
Training settings:
Suppression simulation — you can enable the effect as if the player is being returned fire, for training under stressful conditions.
Tracers — they are enabled on any weapon to make the trajectory more visible.
Bullet‑camera — after a shot, the camera flies after the bullet and shows the point of impact.
“Headshot only” mode — body damage is disabled, only headshots count.
Hitmarker — a clear visual indicator when a bot is hit.
Any weapon from any faction — the entire game arsenal is available without restrictions.
Player HP and stamina settings — you can train under any conditions, from full health to exhaustion."
Bundeswehr Mod by BW Mod Team
“The Bundeswehr Mod aims at introducing the Bundeswehr 2020s Standard to SQUAD with multiple Bundeswehr Subfactions, the 6x6 km Fulda Gap Map, a custom-made Central European level asset kit, NATO Bunkers, modern trenches and some unique new game mechanics, such as destructible environment, auto zeroing, double optics and more.
With this Wrench, the Team is sharing news about their new H145M light helicopter family in addition to their NH90 Medium Helicopter variants, a WIP of their coming Puma IFV and their finished M113 Panzermörser with 120 mm Tampella Mortar, including a new, unique, detailed interior.
Their next Blogpost will drop in the autumn of 2026, and it will bring news about the next round of open playtests for Q4 of 2026!”
LINKS:
Discord - https://discord.gg/6xDRHx7
Platoon Operations by harryhoot1
https://steamcommunity.com/sharedfiles/filedetails/?id=3723565664
“Halloween Missions have been added in the Fireteam Mission Pack”
Last call by Leviafan
“This is a completely new game mode that shifts the focus from coordinated teamwork between 50 players—a rare pleasure on public servers—to your own small squad, whether that’s a clan or a group of friends.
It puts you at the heart of a battle where the goal isn’t to kill other players. You can win without firing a single shot. Instead, it’s about coming up with the best plan, choosing the best route, and being the fastest—or the most cunning.
The mode pushes players to make decisions, make mistakes, and value their soldiers’ lives. Because only when something matters do you feel the thrill of gaining it—or the pain of losing it."
LINKS:
Discord - https://discord.gg/HmCp2jVc7F
Website - https://lastcallgame.fun
World Destruction by Kombikorm
https://steamcommunity.com/sharedfiles/filedetails/?id=3822289328"World Destruction makes trees, bushes and fences react to explosions and ground vehicles, allowing players to reshape vegetation cover and open gaps in fence lines.
Tree durability is based on trunk thickness, while blast damage depends on munition type and distance and accumulates across hits. Supported trees fall with physics and remain as fallen trunks that further explosions can destroy; a sufficiently powerful single hit destroys a tree outright. Explosions also destroy bushes and can tilt or destroy fences. Ground vehicles can knock trees down and flatten bushes, depending on the vehicle and the vegetation.
The destruction state is controlled by the server and replicated to players, including those who join later.
Released on 18 October 2026 as a beta. Falling trees do not yet hurt soldiers or damage vehicles, and some trees on a few maps are not yet destructible."
Southeast Asian Rebels Mod by Rookheim
"Although very intermittent, work has continued on the Southeast Asian Rebels (SEAR) faction, a mod which intends to add a new irregular force to the faction roster. Since the last The Wrench submission, I've been mostly focusing on learning animation in order to be able to implement a few brand new weapons for the faction. So far, these include the exceptionally controllable U100 Mk. 3 light machine gun and the FN FNC rifle, whose (WIP) animations can be viewed in the brief reel below. I am very much an amateur, so feedback and critique is welcome."
"Since last time I've also received some help with the project, so I would like to shout out Gull Studios (check out his Squad cinematics on YouTube) for creating 2D art for the unit icons and some animations, as well as indi, who has recently lent some of his hard surface modelling skills for the project.
If you have any inquiries about the mod or would like to help out, feel free to reach out to my Discord handle: rookheim."
That’s it for Part 1! We’ll be back next week with Part 2: SDK art and cinematics!
What mods are you going to try out? Let us know in the comments!
Interested in making mods? Check out the Squad Modding Discord here:
https://discord.gg/dg2NdXKwBP
Continue reading...