Counter-Strike 2

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All for Dust

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A new music kit featuring Amon Tobin, “All for Dust,” is now available! From the producer who brought you the Splinter Cell: Chaos Theory OST, Amon Tobin lends his unique aesthetic to CS:GO… this time through tube amplifiers.

Dust off this new kit, good luck and have fun!

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Enemy Spotted

Since CS:GO’s release in 2012, some of the most common feedback we’ve received has been about the challenge of spotting characters in the world. Because every map in the game features significant variety of lighting and detail, even characters designed to read well in a map might get lost when viewed from a particular angle in a particular location.

We’ll continue to address feedback about specific problem spots by making adjustments to maps, but today we’re also shipping several new improvements to the way characters are rendered.



Boosting Player Contrast


To improve character read across all maps and locations, we’ve added a new graphics setting called ‘Boost Player Contrast’ which is enabled by default. It’s a special post process filter that applies to stationary characters, creating local contrast so that characters stand out from the background.

This is now enabled by default and you can find the new setting in Video->Advanced Video->‘Boost Player Contrast’.

Here’s what it does:
— Increases the character’s contrast against the background at far distances.
— Strengthens edge pixels for characters at far distances.
— Creates a small blur around a character to reduce background noise.
— Creates a small contrasting halo around a character when there is no color difference between the character and the environment.

In addition to the changes above, we modified the textures of some character models (and custom-authored the coarse mipmap levels in some cases), and adjusted fog.

In CS:GO, fog is applied separately to characters and the rest of the world. To help characters stand out from the background at longer distances, we’ve decreased the fogging on characters across all maps (and slightly increased the world fog in Dust 2).



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Map changes


In addition to the ‘Boost Player Contrast’ setting, we’re continuing to improve visibility by changing specific areas of maps.

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A Closer Read


Jump into a server and see how the characters look!

Today’s update should improve character read in most cases, but we know that there’s more to be done. If you identify specific situations where you think the new tools aren’t helping you, please contact us at [email protected] using the subject line “Agent Read”. Include an explanation of what happened and a link to a screenshot.

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Hammer Time

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Today we’re releasing the Warhammer 40,000 Sticker Capsule, featuring 17 unique stickers from the 40K universe. From the paper Full Buy sticker to the foil Chaos Marine, collect and apply them to your weapons today; the Capsule is now available in-game!

A Change of Scenery


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The next time you launch CS:GO you’ll find a new Video Setting which allows you to change your main menu background. Whether you prefer a light or dark feel, Anubis or Phoenix Facility, there’s something for everyone.

Small Details


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Lastly, we’ve recently added kill feed icons for blind kills, kills through smoke, and no scope sniper kills. Today we’re adding a new kill feed icon when players die from C4 explosions. Look for these the next time a CT forgets their Defuse Kit!

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Change Your Tune

Today’s update includes an experimental warmup mode, a way to view (and copy) players’ crosshairs while spectating, a new set of Music Kits, and more!

The Masterminds Music Kits



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Introducing the The Masterminds Music Kit Box, featuring music kits from seven composers. Standard and StatTrak music kit boxes are now available for purchase.

Warming Up


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Get a few reps in before the match begins with an experimental 1v1 warmup mode! The experimental warmup is currently limited to Wingman matches on Train and Vertigo, and may be added to other maps and Competitive Matchmaking in the future.

Share Your View


Wondering how your teammates see the world? As a spectator you can now view other players’ crosshairs.

By default you will see crosshairs of your friends and party members, but you can change your settings to view everyone (or just your own). See one you like? Click a player on the scoreboard to copy their crosshair.

There’s more in today’s update, view the release notes for details!

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The Road to the November Rio Major

Update 4/17/2020: Regional Major Ranking has been updated, visit this page for up to date information: Regional Major Ranking.

Update 4/8/2020: The invites have been updated to reflect C0ntact’s return to the EU.


The Rio Major will take place in November and, as the only Major of 2020, the prize pool will be $2,000,000.

It will have been more than a year since the last Major. To ensure that the Rio Major features the top teams in the world, we will require that current Legends and Challengers demonstrate that they are still in top form. Due to the difficulty in travel for the foreseeable future, we’re going to do that regionally.

Regional Major Rankings


All teams participating in the November Rio Major will earn their invites through regional rankings, which will be updated based on their performance in upcoming Regional Major Ranking competitions.

Teams competing in an RMR series will receive Major Ranking points based on their placement. We will have more details on the point distribution once we have a final list of the Major Ranking competitions between now and the Rio Major.

The first RMR series will be in May, and we intend to have one more RMR series in the Fall. Additionally, if tournament organizers are interested in modifying their previously planned 2020 events to be RMR competitions, they should reach out to us.

For us to consider an event for Major ranking, it must invite the top RMR teams in the region and hold qualifiers for the remainder. The event can be of any format, any prize pool, any duration, and either online, LAN, or a combination of the two.

November Rio Invitations


24 teams will be invited to the November Rio Major from six different regions based on their Regional Major Ranking.

In total, there are 8 Legend, 8 Challenger, and 8 Contender invitations available.

Each region will be allocated invites to the Major based on that region’s performance in the preceding Major. Based on the results of the 2019 Berlin Major, the invitations for each region are as follows:

November Rio Invitation Distribution
EURCISNASAASOC
Legends323*000
Challengers
(formerly Returning Challengers)
611000
Contenders
(formerly New Challengers)
221111
Total Invitations1155111

*Teams currently unable to travel to their native region are invited to defend their invitations in the region where they are currently situated.

The 2020 May RMR Series


The first series of these RMR competitions will be in May and will be hosted by ESL. All teams that would have been invited to the May Rio Major or the May Rio Minors will be invited to compete for position in their region. Current Legends and Challengers will start with some Regional Major Ranking points.

FAQ


Q. How are the Regional Major Rankings calculated?

  • The Regional Major Rankings will be points-based, and the value of events closer to the Major will be greater than earlier events. However, we won’t have a detailed breakdown before we’ve finalized the RMR events for the year.

Q. Will there be Minors for the November Rio Major?

  • There will be no Minors ahead of the November Rio Major. Regional Major Rankings will be used to determine all 24 teams participating in the November Rio Major. There will not be a separate path for teams to qualify.

Q. What happens to teams who were invited to the May Minors?

  • For the first Regional Major Ranking series in May, teams qualified for the May Minors (and/or qualifiers for those Minors) will be invited to participate in their respective region’s competition. For later RMR competitions, participants will be invited based on their regional ranking, with additional slots available to teams determined by qualifiers.

Q. What happens to the Minor prize pool?

  • Valve will sponsor the May and Fall Regional Major Ranking series. Each of those events will feature a prize pool of $255,000, divided across each region based on the number of Legends and Challengers invitations available for that region. The minimum prize pool in a region will be $10,000.

Q. What determines what region a team competes in?

  • Given the circumstances, teams’ regions are determined by their current location.

Q. What happens if a team changes region?

  • Regional Major Rankings only represents a team’s performance relative to other teams in the region. Therefore, any region change by a team will result in a reset of the team’s Major Ranking points.

Q. Can a team change their roster?

  • Teams can change up to two members of their roster in the lead up to an event at a cost of 20% of the team’s points, per player. They can adjust their roster prior to the roster lock for each Regional Major Ranking competition.

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Release Notes for 3/4/2020

[ MISC ]
– Updated Diamond Operation Coin materials.
– Fixed several respawn-related bugs in the Co-op Strike mission.
– Fixed a bug in exploding barrels sometimes awarding multiple points towards mission progress.
– Fixed a UI error showing negative number of missions for Diamond Operation Coin owners.
– Fixed a UI error in workshop maps.
– Updated Mac-10 texture UVs for Inferno 2019 Collection.

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Clearing Out the Cobwebs

Operation Shattered Web wraps up today. Thanks to all of the CS:GO players who participated–over the span of the operation, they completed over 136 million missions!

The operation may be over, but there’s more to see in today’s update.

New Maps



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Today we are adding two community created maps to our official matchmaking pool in Scrimmage and Casual game modes. Check out Anubis and Chlorine, two of the top finalists in Mapcore’s 2019 Exotic Places map contest.

Prisma 2 Collection


Today we’re also introducing the Prisma 2 Collection! Lightly based on Anime/Manga themes, the collection features 17 community created weapon finishes, as well as the chance to receive one of the Horizon knives in Chroma finishes.



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Grand Finale

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We’re in the final weeks of Operation Shattered Web, and players have until March 30th to play missions, earn progress, and redeem Operation rewards.

Today the final mission card goes live which means we’ll start issuing Diamond Operation Coins to users who have completed 100 missions. This week’s card, “Time To Take Out The Trash”, includes a second co-op Strike mission tasking players with finding and eliminating Franz Kriegeld. Don’t let him escape!

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Patch Notes

Today’s update includes a revamped buy menu, a simple way to customize (and share) your crosshair, and an all new way to personalize your favorite agents!

Introducing Patches


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Looking for a way to personalize your agent? Patches featuring a variety of classic designs can now be applied to specific locations on each character model, and you can apply more than one for each agent. You can find patches in the CS:GO Patch Pack, available now.

Choose Your Own Crosshair


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Customizing your crosshair has never been easier. Head over to the settings menu, where you’ll find a variety of crosshair settings that can be tuned to your personal taste. You can share your crosshair code with others or import a code to try someone else’s.

Full Buy


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Today’s update also includes a visual rework of the buy menu, featuring an interactive preview of your character holding weapons and equipment. Along with some slight rearranging, now you can preview the equipment you can afford with illuminated icons in the buy wheel.

New operation missions – Light Buy


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Maximize your earnings. Do more with less. Play new Shattered Web Operation missions beginning Tuesday at 2:00 pm PT.

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Squelching the Noise

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We take feedback about communication abuse seriously, and in the past we’ve shipped settings that let customers control their exposure to other players’ avatars, names, and voice/text chat. (You can find these in Settings->Game->Communication and on the scoreboard). The settings are useful, but they have the downside of squelching communication indiscriminately.

So we’ve been working on a new system that will work more precisely. When the new system is fully deployed, players will receive a warning if they receive significantly more abuse reports than other players.

If they ignore that feedback and continue to receive abuse reports, they’ll receive a penalty: they will be muted by all other players by default. This ‘default mute’ state will remain until the player earns enough XP to remove the penalty, but other players can choose to manually unmute the user (as they would any other muted player).

Because the new system is driven by reports, it lets players establish their own standards for communication and ensure that their fellow players receive anonymous feedback when they’re out of line.

We’ve already started tracking players’ reports with the new system, and you can help us by getting into the habit of reporting abusive players for ‘Abusive Communications or Profile’ when you come across them. Note that reports are weighted higher for players that play more and/or report less frequently, so accounts that generate no XP and/or spam reports will have little to no impact.

As always, you can send feedback and/or concerns to [email protected]

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Field Trip

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Leave the gear behind, we are going on a windy walk here. This week’s missions reward those with a sense of adventure and an appreciation for the finer things.

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Yesterday, we released a new music kit featuring Scarlxrd. With heavy trap beats and unique delivery, ‘King, Scar’ brings a new and exciting musical subgenre.

If you haven’t already, grab a kit, gxxd luck and have fun!

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