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BATTLEFIELD 6 UPDATE 1.4.2.5

Battlefield 6 Game Update 1.4.2.5 is scheduled to release on September 1, bringing targeted quality-of-life fixes and reliability improvements across Battlefield 6 and REDSEC.

This small update addresses a handful of issues introduced or identified following Update 1.4.2.0, with improvements to match flow, gameplay consistency, Custom Lobby reliability, UI behavior, and stability.

Update Highlights for 1.4.2.5


  • Gadget and Vehicle Combat Improvements: Laser designation now works correctly against fighter jets in Carrier Strike, while helicopter miniguns can once again damage soldiers in the water.


  • Portal Custom Lobby Improvements: Custom Lobbies receive further reliability improvements, including resolving an issue that could prevent the “Start” tile from responding during the lobby countdown.


  • Gameplay and Mode Polish: This update also addresses issues affecting Battle Royale Quads, Gauntlet: Fighter Sweep, Support pings, the Match Trigger attachment, AI behavior, and general stability and presentation.

CHANGELOG

PLAYER:



  • Support players can now ping downed teammates correctly.


  • Players can now join a Party by accepting an invite while on the splash screen.

VEHICLES:


  • Helicopter miniguns can now damage enemy soldiers who are in the water.


  • Laser designation now works correctly on the F/A-81F Super Spectre and F-74A Seacat while playing Carrier Strike.

GADGETS:


  • Grenade warning indicators now remain at the edge of the screen when the grenade is outside the player’s view.


  • The EOD Bot Arm has been adjusted to function as a light melee weapon, providing the faster run speed benefit without the destruction capability of heavy melee weapons.

WEAPONS:


  • The Match Trigger attachment no longer affects fully automatic fire on the BROD and EF88.

UI & HUD:


  • We’ve addressed several causes of black screens after finishing a match and switching from the Event tab to the lobby. This should reduce how often the issue occurs while we continue investigating remaining occurrences.


  • Placeholder squad names and icons no longer appear during the “Top Squad” presentation at End of Round.


  • The Featured Event tab now appears correctly in the menus.

PORTAL:


  • Portal Custom Lobbies: The “Start” tile now remains responsive after opening “Lobby Settings” or the Pause menu while the lobby countdown is active.

AI:


  • AI defenders using boats in Sector 3 of Breakthrough on Wake Island no longer leave the combat area and are eliminated.

STABILITY:


  • Server performance around water has been improved by reducing unnecessary water-related processing.


  • The game no longer becomes unresponsive on Xbox Series S after returning from active Multiplayer gameplay.

REDSEC

MAP & MODES:



  • Destroying structures at the Combat Training POI no longer leaves visual artefacts.


  • Gauntlet: Fighter Sweep now correctly limits squads to two players.

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

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