Battlefield

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BATTLEFIELD 2042 UPDATE #8.1.0

Hello there,

This Tuesday marks the arrival of the UH-60 to Battlefield 2042. Coupled with a new repair system, and Cyberwarfare Protection functionality, this new vehicle Vault Drop will allow you to transport your squad across the map with ease and power.

Play between September 10-24, on two new game modes: Breakthrough UH-60 Chaos and Control Unlocked, and earn ribbons to permanently add the UH-60 to your arsenal.

Update 8.1.0 also includes a variety of improvements to vehicles, which you can read via the changelog below!

// The Battlefield Team

Stay Informed
Follow us on Reddit and @Battlefield to stay informed on the latest news, and on @BattlefieldComm for the rollout of updates and other live service changes.

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New Vault Drop - UH-60
Pilot the UH-60, the iconic Utility Tactical Transport Aircraft System, and transport your squad across the map with ease. Featuring plenty of seating and gunpower, this transporter will allow you to tactically reposition and take objectives through coordination and style.

As part of the transition from Battlefield Portal to Battlefield 2042, the UH-60 will also bring a new Repair System and Cyberwarfare Protection System to the All-Out Warfare variant, alongside improvements to its camera and flying characteristics.

During this period, Breakthrough UH-60 Chaos and Control Unlocked will also result in all Specialists, Weapons, Gadgets, and Vehicles being available for use - including the UH-60. You’ll also earn ribbons twice as fast as you play Breakthrough UH-60 Chaos and Control Unlocked during this time.

If you’re unable to acquire the UH-60 in this timeframe, the vehicle will become available via an unlock assignment on September 24th.

Changelog

General Changes
  • Improved the Conquest stat tab to show the correct amount of defensive kills.
  • Fixed the mastery level that’s displayed on highlighted weaponry not correctly updating within the classes screen whilst deployed.
  • Time spent on Objective added to the Scoreboard in the Strike Team mode.
  • Fixed an issue where ribbons were not displayed correctly on the Shutdown game mode at the end of the round.
  • Tentative fix for an issue in Strike Team where equipment dropped in-world during a round wasn’t correctly removed in the next.
  • Fixed an issue where AI soldiers would sometimes stop moving when the AI max health was lowered through Battlefield Portal.
  • Fixed an issue where AI soldiers would take cover waiting for their health to regenerate even when health regeneration was disabled, causing them to wait there indefinitely. You know, sometimes AI doesn’t have intelligence.
  • Fixed an issue where the player option to "Always Use Traversal Sprint" would override gamemodes that have disabled the feature.

Vehicles
  • Vehicle seats without weapons will no longer display an ammo count UI indicator.
  • Active Protection System now available for the EBAA Wildcat
Dev Comment: A few updates ago we removed the ability of Irish's APS-36 Shootdown Sentinel to intercept anti-vehicle weapons to stop exploitative behaviors that it allowed between the gadget and vehicles, with that change now live we are giving the EBAA Wildcat its own Active Protection System to allow for dynamic engagements between this vehicle and aircraft.

MV-38 Condor
  • Reduced the transition of flight to vertical and vice versa for the MV-38 Condor.
  • The MV-38 Condor and Mi-240 Super Hind will no longer be available in Breakthrough, replaced with the UH-60.

UH-60
As part of the transition to All-Out Warfare as a Vault Drop, the UH-60 has also received a few changes below;
  • Fixed an issue with the UH-60 where systemic damage was not being applied properly to each part.
  • Fixed an issue with the UH-60 where certain EMP effects were active even if the vehicle was not under EMP situations.
  • The UH-60 is now available on all Conquest maps.
  • The UH-60 will now have two new utilities available within the Battlefield 2042 variant with the Repair System and Cyberwarfare Protection System. These utilities will not be available within the Battlefield Portal variant of the UH-60.
  • Proximity Scan range increased to 40m for the UH-60.
  • Fixed an issue with the UH-60 not showing tooltips when in first-person view.

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This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

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Battlefield™ 2042 EA Play* reward

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Join EA Play to make your games more rewarding with access to great player benefits and a library of top titles. Members get more from your game including monthly member-only rewards. And when it’s time to find your next favorite game, we’ve got you covered with an ever-expanding library of our fan-favorite series and premium games. You can even try out select new-release games for up to 10 hours of playtime with no commitment. If you decide to buy, your saved progress will carry over, so you can continue where you left off. Our members also save on purchases of EA digital content, with a 10% member discount. Letting you save on full games, points packs, and DLC. Find out more about upcoming EA Play benefits at https://store.steampowered.com/subscriptions/ea or
follow us on X (Twitter) and Instagram @eaplay.

*CONDITIONS, LIMITATIONS AND EXCLUSIONS APPLY. SEE https://tos.ea.com/legalapp/eaplay/US/en/PC/ FOR DETAILS.

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BATTLEFIELD 2042 UPDATE #8.0.1

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Hello there,

Tomorrow, Tuesday, August 13th, we will be deploying a small update to Battlefield™ 2042. The primary focus of this update is to rollout backend changes and general gameplay improvements.

This update will consist of no downtime, though you may need to restart your game in order to benefit from the changes taking place.

//The Battlefield Team

Community Calendar
Discover a wide variety of Community Events, Featured Experiences and Double XP moments taking place on Battlefield 2042 via our frequently updated Community Calendar!

Stay Informed
Follow us on Reddit and @Battlefield to stay informed on the latest news, and on @BattlefieldComm for the rollout of updates and other live service changes.

Additional Changes:
  • Resolved an issue that would incorrectly display ribbon tiers on Shutdown at End of Round.
  • The Penguins have ensured that the EBLC-Ram is no longer a submarine within water surfaces on Haven.
  • The MV-38 Condor hover to flight transition speed has been lowered from 2 to 0.8. Additionally, the transition speed from flight into hover is lowered from 4 to 1.5 seconds.
  • M5A3 title text will no longer display on all Weapon Charms and will now correctly indicate they are Universal.
  • EMP Grenade range should now be taken into consideration when destroying Gadgets and Vehicles.
  • Resolved an readability issue on the Vehicle Deploy Screen which made it difficult to read the vehicle type if all vehicles were deployed.
This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

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BATTLEFIELD 2042 UPDATE #8.0.0

Hello there,


Tomorrow, Tuesday, July 23rd, we will be deploying a small update to Battlefield 2042. The primary focus of this update is to return Battlefield 2042 to its main theme within the game's menus as we transition away from Season 7 visuals.

Update #8.0.0 will consist of no downtime for this update, though you may need to restart your game to benefit from the changes.

Additionally, last week we shared a brief overview of what to expect as we continue transitioning away from Seasons and continue supporting Battlefield 2042 with regular game, balance, and Quality of Life updates, Portal highlights, Friday Night Battlefield experiences and more. You can find out our plans along with new ways for you to play via the Journey of Battlefield 2042 continues blog.


//The Battlefield Team

Stay Informed
Follow us on Reddit and @Battlefield to stay informed on the latest news, and on @BattlefieldComm for the rollout of updates and other live service changes.

Additional Changes:
  • Increased first-person perspective free look sensitivity of XFAD-4 Draugr to be consistent with other comparable aircraft (Jets).

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

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The Journey of Battlefield 2042 Continues

Hello there,

We recently gave you an update on what to expect for the future of Battlefield™ 2042, and our transition away from regular Seasons. Now that we're nearing the end of Season 7, we’re back with a brief overview on what's next.

Support for Battlefield 2042 will continue with regular game, balance, and Quality of Life updates, Portal highlights, and Friday Night Battlefield experiences. But today, we’re also here to tell you about new ways for you to play, through Vault Drops and events.

Events - New and Returning

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Through our seven Seasons, we’ve seen you enjoy our events, such as the Arkangel Directive and fan-favorite mode Control. So we’ll be bringing them back as we rotate through past events, alongside returning rewards for those who missed them.

This will start with the return of Leviathan Rising, later in July.

We’re also going to be bringing new events to Battlefield 2042, over 4 weeks, with new ways to play, progression via an event pass*, with free and premium tiers, new cosmetics, and more. This first new event will be playable this coming Halloween period - stay tuned for more details.

Vault Drops

Vault Drops will be multi-week moments for you to unlock content in All-Out Warfare.

You’ve seen us bring Battlefield Portal weapons across for use in All-Out Warfare. But we’ve heard you also want us to start doing that with vehicles…

Vault Drops will start later in the year with a vehicle from Portal that we know you’ll be excited to get your hands on.

These events will allow you to both try, and unlock the new hardware. Depending on the piece of hardware, it will come with Mastery, Attachments and Universal skins, and with additional balance changes to ensure their gameplay matches the existing All-Out Warfare roster.

Community Calendar

Our Community Calendar will continue to receive updates showcasing all of the weekly playlists and featured experiences that you can expect to play throughout the months ahead.

We’ll be evolving it to include details on upcoming game updates, weekly missions, and new cosmetic bundles. And of course, we look forward to seeing you for more awesome Friday Night Battlefield sessions, where you can expect prime and chaotic Battlefield gameplay every week.

We hope that this gives you a better understanding of what's next for Battlefield 2042. Thank you for playing, and we'll see you on the Battlefield!

//The Battlefield 2042 team

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

*Free Event Pass content requires gameplay to unlock. Premium content requires Premium Event Pass (sold separately) and gameplay to unlock.

https://store.steampowered.com/app/1517290/Battlefield_2042/

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Learn more about Outbreak

Contain. Survive. Extract. This is Outbreak!

ADVANCE
Progress through the Boreas facility sector by sector while facing a new generation of Geists. Exemplary combat skill will be awarded with Ascension Points, which can be spent to unlock weapons and gear.

CONTAIN
Sabotage corrupt intel signals from Boreas’ artificial intelligence by capturing nodes to unlock new sectors. Keep your kit upgraded using the armory stations – each enemy will be tougher than the last.

EXTRACT
Make your final stand at the facility exit. An endless horde will pursue active soldiers until the elevator is called. Stay to prove your mettle, or exfiltrate to fight another day.

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https://store.steampowered.com/app/1517290/Battlefield_2042/

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Battlefield 2042 | Dead Space

Show you were born to survive as Dead Space comes to Battlefield 2042.

Hold the horde in the new Outbreak mode, where you'll fight off wave after wave of AI Geists and push through every sector to get to the extraction point. Your only goal: survive.

Look the part of a survivor and fully immerse yourself in the Dead Space Bundle, then tear through the battlefield with the legendary Marked Man skin.

This is all or nothing, you are humanity's last defense.

https://store.steampowered.com/app/1517290/Battlefield_2042/

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BATTLEFIELD 2042 UPDATE #7.4.0

Hello there,

Update 7.4 arrives this Tuesday, July 9th, and marks the final major update of Season 7: Turning Point.

Take a look at the summary for Update #7.4.0
  • New time-limited event: Battlefield 2042 | Dead Space™. Featuring Dead Space themed earnable cosmetics, a new 4-player PvE experience called Outbreak, and more.
  • SRAW improvements bring it in line with other rocket launchers.
  • Persistent Reloading on SRAW and Lis’ G-84 TGM.
  • MD540 Nightbird Balance Pass.
  • XFAD-4 Draugr Equipment Update and more.

Check below to learn the full set of balance changes and improvements taking place with this update and keep your eyes peeled for further news on Battlefield 2042.

// The Battlefield Team

Stay Informed
Follow us on Reddit and @Battlefield to stay informed on the latest news, and on @BattlefieldComm for the rollout of updates and other live service changes.

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Time-limited event: Battlefield 2042 | Dead Space
With 7.4 we’re also introducing a new time-limited event: Battlefield 2042 | Dead Space

During this event, players will experience Outbreak. A new 4-player squad PvE experience where you will fight waves of Augmented Targets. Starting on the western end of Redacted, players fight through eight sectors while completing objectives until they call an elevator to exfiltrate out on the far-eastern end of the map.

Keep your wits
Outbreak is a high-intensity survival mode that will test your skills with enemies getting tougher and tougher the farther you progress through the sectors. Your squad will need to find ways to overcome the Augmented Target’s onslaught and counteract overwhelming waves of enemies.

Adapt and overcome
Players will be tasked with navigating through Redacted and adapt through successive waves, as you progress you’ll find armory stations to purchase weapons, be warned; ensure you use your resources wisely, as they are limited.

Remember: Your final objective is to reach extraction, Augmented Targets will respawn endlessly, so don’t rush into the unknown.

How do I play Outbreak?
Outbreak is a time-limited mode that runs from July 9 to 16, 2024. It's a 4-player PvE where you can pick your class and specialist freely or you can select a Specialist that would complement the other choices that your squad has selected.

Players receive a single life per wave, and if one individual out of your squad survives you will be able to respawn on the next wave. All Specialist Gadgets, Traits, and Class Abilities are active in this mode. Killing Augmented Targets rewards you with Ascension Points which you can spend on upgrades for your weapons at armory stations.

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Outbreak Rewards

Unlockable Items


Epic Weapon Charm - Future Imperfect
Epic Player Card - Genesis / Necrosis
Rare Player Tag - Unifier
Epic MP28 Skin - Made Anew**
** Content earned will reduce the Scenario FIve bundle price

Store Bundle:
Scenario Five - 2400 Battlefield Coins


Legendary Casper Skin - Marked Man
Legendary Rorsch MK-4 Skin - Pierced Orbit
Epic PP-29 Skin - Bad Signal
Epic MP28 Skin - Made Anew**
Epic Weapon Charm - Brother Moon


Areas of Improvements

Improving the SRAW in line with other Rocket Launchers
We have heard your feedback about the SRAW, we agree that this newly added rocket launcher is not up to par with the rest of its weapon class. With Update 7.4 we are enacting the following changes which we believe will help to bring the SRAW into a more viable and attractive option.

Lowered the zoom and increased the field of view when players are aiming down the sight with the SRAW for better visibility of targets, both for close and further ranges.

Additionally, we have removed the in-world icon of the missile and also reduced the audio cue for the missile quite significantly, this should result in the SRAW being much more difficult to hear as an incoming missile before it is too close.

Persistent Reloading on SRAW and G-84 TGM Rockets.
Update 7.4 will bring in a persistent reload timer on the SRAW and G-84 TGM, this move is to prevent an exploitative loop that would allow a large number of rockets to take place and fresh supplies waiting upon redeployment.

We believe this does not bring anything healthy to the game when used at this level and as a preventative measure, the reload timer will now persist through death. If a player dies from normal circumstances, this effect will be nullified and players will spawn with a normal ammo count, however methods such as manually redeploying will result in the persistent reload taking effect.

MD540 Nightbird Balance Pass
Following the recent changes to Attack Helicopters a few seasons ago, we are bringing in similar changes to the MD540 Nightbird to achieve further consistency with other helicopters and balancing.

In the past, we have made some changes to the MD540 Nightbird in order to bring it in line with other vehicles, however, this aircraft had traditionally been more powerful and stayed higher than we were comfortable with.

The flying characteristics will change with the MD540 Nightbird resulting in it being more in line with our other Attack Helicopters.

This aircraft will now feel heavier, and hinge upon more momentum-based control following the changes to Attack Helicopters in the past. We want pilots to feel like they are flying an actual physical entity over a lightweight vehicle that is overly responsive and twitchy.

These changes to mobility aim to balance the vehicle out as well as make it a consistent experience with other aircraft.

  • Significantly lowered the auto-leveling of the MD540 Nightbird when using forward input.
  • Tweaked the inertia tensors to make sure the vehicle feels heavier and less twitchy, reducing the pendulation effect of the helicopter when swinging left and right on the x-axis.
  • MD540 Nightbird will now gain a slight increase in speed when nosing downwards.
  • Tweaked the third-person camera with a focus on it now being lower and closer to the vehicle in order to feel more connected to it.
  • Removed 1 AGM from the MD540 Nightbird as it is no longer required for this vehicle to be a potent anti-vehicle helicopter.

XFAD-4 Draugr equipment slot change
We have updated the equipment slots on the XFAD-4 Draugr and aligned the DRFM Jammer with other countermeasure options. The DRFM will now stop all incoming lock-on attempts, further making this consistent with other countermeasure options such as the flares for the sake of muscle memory.

Changelog

Vehicles
  • The radar missile of SU57 no longer locks onto attack helicopters or the XFAD Draugr while the DRFM Jammer is active.
  • EBLC-Ram 40mm cannon blast radius damage distribution improvements, resulting in damage drop from the center of the blast being more evenly distributed.
  • DRFM Jammer no longer stops working when CIX Valravn enters cooldown.
  • C5 now applies correct damage to EBLC-Ram’s back panel, this means 2 C5 will be enough to destroy the vehicle.
  • Improvement to XFAD-4 Draugr anti-vehicle rockets hit registration against other vehicles.
  • Hoverbike now gets destroyed with 1 AA lock-on shot such as stingers or other vehicle anti-air weaponry.
  • Lowered YUV-2 Pondhawk height limit by 100m.
  • Lowered magnetic effect of the YUV-2 Pondhawk when near the ground
  • Fixed various tooltip issues and added a hint for a first-person free look for Fighter Planes.
  • Fixed an issue with SU57 third-person zoom being different than F35, they should now be a lot closer to one another.
  • Fixed an issue with XFAD-4 Draugr Crosshair getting stuck at times when switching from first person to third person.
  • Jets 25mm cannon damage vs infantry has been lowered from 40 to 25.
  • Fixed an issue with Jets 35mm cannon dealing too little damage to soldiers, it will now correctly deal 40 body damage.
  • Fixed issues with Attack Helicopters 30mm cannon and XFAD-4 Draugr cannons damage sound feedback was missing.
  • Fixed an issue with keybinding not displaying correctly on XFAD-4 Draugr weapons.
  • Made the primary countermeasure of the Draugr DRFM jammer using the same input as other vehicles to help with muscle memory and consistency

MD540 Nightbird
  • Third person camera has been lowered and is now closer to the vehicle. Reducing the pilot's perspective of a pendulation effect and making the flying experience more grounded.
  • Significantly reduced auto-leveling of the Nightbird.
  • Increased gained speed by nosing down.
  • AGM on Nightbird has been lowered from 2 to 1.

Weapons
  • Fixed an issue with laser sight and flashlight icons in soldier inventory not staying lit up after switching weapons
  • Fixed an issue with the order of the attachments on the attachment screen
  • Fixed an issue with reloading sound effects on RPT 31
  • Fixed an issue with an incorrect sound effect being present on DFR Strife 40mm

Characters and Gadgets
  • By popular request, we have reduced the zoom of the SRAW.
  • Increased field of view on the SRAW.
  • Significantly lowered audio cue from the missile, especially in the distance.
  • Removed in-world UI elements of the missile except for the user.
  • Added a timer for SRAW and Lis’ G-84 TGM missile in events of redeploying to stop exploiting these gadgets

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This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

Continue reading...
 

Battlefield™ 2042 EA Play* MCS-880 Skin: Thermal Coal

"Join EA Play to make your games more rewarding with access to great player benefits and a library of top titles. Members get more from your game including monthly member-only rewards. And when it’s time to find your next favorite game, we’ve got you covered with an ever-expanding library of our fan-favorite series and premium games. You can even try out select new-release games for up to 10 hours of playtime with no commitment. If you decide to buy, your saved progress will carry over, so you can continue where you left off. Our members also save on purchases of EA digital content, with a 10% member discount. Letting you save on full games, points packs, and DLC. Find out more about upcoming EA Play benefits at https://store.steampowered.com/subscriptions/ea or
follow us on X (Twitter) and Instagram @eaplay!"

*CONDITIONS, LIMITATIONS AND EXCLUSIONS APPLY. SEE https://tos.ea.com/legalapp/eaplay/US/en/PC/ FOR DETAILS.

https://store.steampowered.com/app/1517290/Battlefield_2042/

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BATTLEFIELD 2042 UPDATE #7.3.0

Hello there,

This Tuesday, June 11th, Update 7.3 will be arriving for Battlefield™ 2042. This update includes a few balance changes and bug fixes.

// The Battlefield Team

Stay Informed
Follow us on Reddit and @Battlefield to stay informed on the latest news, and on @BattlefieldComm for the rollout of updates and other live service changes.


Changelog

Vehicles
  • Fixed an issue with damage over time of Kerosene Bombs when being too close to its death zone radius.
  • Increased the XFAD-4 Draugr’s AP cannon damage vs other air vehicles by 20%.
  • DRFM jammer will now protect against all locks for 5 seconds.
    • The weapon description has been updated to reflect this change.
    Developer comment: We’ve seen your feedback around weapon lock-ons against the XFAD-4 Draugr and how little counterplay exists around it. We are therefore adding a lock-on protection to the DRFM jammer that will protect the Draugr against all lock-ons for 5 seconds. This will not protect the vehicle against projectiles already fired but should offer options to avoid getting locked on.
  • Added missing tooltips for various vehicles.
  • EBLC Ram weapon changes:
    • Increased rate of fire of the 40mm cannon from 140 to 155 and increased blast from 35 to 37.
    • Increased Howitzer impact damage from 40 to 65 to make it more desirable in vehicle combat.
    Developer comment: The Missile launcher has been dominating the loadout for the EBLC Ram. These changes are aiming to make the 40mm and Howitzer cannon more competitive options when choosing your loadout.
  • Fixed an issue with the LAV-AD (BF3) getting stuck on certain objects.
  • Fixed an issue with Jets systemic parts getting disabled too quickly.
    • Similar fixes for other vehicles are planned for the next update.
Weapons
  • PP-2000 will now use the correct ammo count in Battlefield Portal experiences (42 ammo)
  • Fixed various visual and sound effects on weapons using different attachments.
  • Lowered AP amp damage from 23 to 21 in 0 to 100 meter range for DFR Strife.
  • Masterkey underbarrel:
    • Maximum pellet dispersion increased from 2 to 2.5 degrees.
    • RPM reduced from 99 to 80.
    • Damage per pellet reduced as follows:
      • From 5 to 10 meters: Reduced damage from 20 to 18.
      • From 10 to 15 meters: Reduced damage from 18 to 16.
    Developer comment: These changes aim to balance this attachment and reduce its power against short-range primary weapons, while remaining a viable option to add strong CQC capabilities to weapons that otherwise wouldn’t have them.
  • PBX-45
    • Close Combat ammo damage changed:
      • Before 7.3.0: From 0 to 20 meters: 28 damage
      • With 7.3.0: From 0 to 10 meters: 28 damage, from 10 to 20 meters: 24 damage
    • Close Combat ammo dispersion: Dispersion will increase slightly (~8%) faster after the first few shots but maximum dispersion levels remain the same. Bursting and tap firing should yield similar performance as before.
    • High Power ammo damage:
      • Before 7.3.0: 0 to 10 meters: 28 damage
      • With 7.3.0: 0 to 20 meters: 28 damage
    • High Power ammo reload speed penalty reduced
    Developer comment: These changes aim to address the overuse and overperformance of the PBX-45 Close Combat ammo setup, which had a notably superior TTK within 20 meters with no equivalent downsides.
    TTK with Close Combat will still be the overall fastest of all ammo types within 40 meters, but will require more control at longer distances to stay as accurate as before.
    High Power ammo will now have more competitive TTK within 20 meters and reload speed to make it a more viable mid-range ammo type option.
Characters and Gadgets
  • Mackay now uses a reload animation everytime the Grappling Hook is equipped.

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This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

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Play the New Future Strike Event* Now

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Tomorrow’s war begins with Future Strike. A new time-limited event where every choice is life-or-death.

Engage in Strike Team, a new, squad vs squad, round-based, infantry-only experience where every decision matters.

This mode has been designed for tight, close quarters engagements that will put any squad through its paces. From here, it’s up to your squad to win every round by eliminating the enemy or capturing the objective.

Keep an eye out during shock rounds 3, 6 and 9, where every player loadout is randomized and locked - making this an even battlefield. If you do find yourself downed and out, respawn as a recon drone to spot your enemies and give your squad the edge it needs for the win.

Now’s the time to prepare for the unexpected and make every move count, No-Pats. Good luck out there. *Requires Battlefield 2042 (sold separately) and all game updates.

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https://store.steampowered.com/app/1517290/Battlefield_2042/

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